#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\KDField\KDEddyHill\KDEddyHill.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\KDField\KDEddyHill\KDEddyHill_Shadow.bmp" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :Layer1 #DiffuseFileName :".\resmap\fieldTexture\boss_floor.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer2 #DiffuseFileName :".\resmap\fieldTexture\desert_basic03.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_mountain_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :10f #UVScaleBlend :1.0f } #Layer { #Name :Layer3 #DiffuseFileName :".\resmap\fieldTexture\L5_D.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_cliff_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer4 #DiffuseFileName :".\resmap\fieldTexture\valley_256.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_stair_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer5 #DiffuseFileName :".\resmap\fieldTexture\high ground.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_top_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer6 #DiffuseFileName :".\resmap\fieldTexture\boss_floor_grass.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_stairgrass_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer7 #DiffuseFileName :".\resmap\fieldTexture\desert_basic02.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_groundgrass_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer9 #DiffuseFileName :".\resmap\fieldTexture\boss_floor_grass.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_topdust_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer8 #DiffuseFileName :".\resmap\fieldTexture\road.dds" #BlendFileName :".\resmap\KDField\KDEddyHill\KDEddyHill_road_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #END_FILE