#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\linkfield02\linkfield02.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\linkfield02\linkfield02_V.BMP" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :01 ground #DiffuseFileName :".\resmap\fieldTexture\L3_D.dds" #BlendFileName :".\resmap\fieldtexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f #Layer { #Name :02 ground #DiffuseFileName :".\resmap\fieldTexture\EP_01.dds" #BlendFileName :".\resmap\field\linkfield02\linkfield02_01.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f #Layer { #Name :03 ground #DiffuseFileName :".\resmap\fieldTexture\pr_wall.dds" #BlendFileName :".\resmap\field\linkfield02\linkfield02_02.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f #Layer { #Name :04 ground #DiffuseFileName :".\resmap\fieldTexture\UrgFire-gr.dds" #BlendFileName :".\resmap\field\linkfield02\linkfield02_03.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f #END_FILE