fz#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\IDField\SD_Vale01\SD_Vale01.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\IDField\SD_Vale01\SD_Vale01_V.bmp" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :01 main #DiffuseFileName :".\resmap\fieldTexture\rock.dds" #BlendFileName :".\resmap\fieldtexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #Layer { #Name :02 ground #DiffuseFileName :".\resmap\fieldTexture\L4_D.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_ground.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #Layer { #Name :03 send00 #DiffuseFileName :".\resmap\fieldTexture\soil_02.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_send00.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :04 send02 #DiffuseFileName :".\resmap\fieldTexture\send_01.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_send02.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :05 send01 #DiffuseFileName :".\resmap\fieldTexture\sea_stone.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_send01.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #Layer { #Name :06 Rock01 #DiffuseFileName :".\resmap\fieldTexture\SDVale01_ground.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_Rock02.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #Layer { #Name :07 poison #DiffuseFileName :".\resmap\fieldTexture\Poison.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_Poison.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #Layer { #Name :08 fog #DiffuseFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_fog.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_ground_fog.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #Layer { #Name :09 gloss #DiffuseFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_gloss.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_ground_gloss.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #Layer { #Name :10 gress #DiffuseFileName :".\resmap\fieldTexture\grass_05.dds" #BlendFileName :".\resmap\IDfield\SD_Vale01\SD_Vale01_ground_grass.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :9f #UVScaleBlend :1.0f } #END_FILE