#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\KDfield\KDCake\KDCake.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\KDfield\KDCake\KDCake_vertexcolor.bmp" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :1 #DiffuseFileName :".\resmap\fieldTexture\terrain_castella_1.dds" #BlendFileName :".\resmap\fieldtexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :12f #UVScaleBlend :1.0f } #Layer { #Name :2 #DiffuseFileName :".\resmap\fieldTexture\terrain_castella_2.dds" #BlendFileName :".\resmap\KDfield\KDCake\KDCake_mask1.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :12f #UVScaleBlend :1.0f } #Layer { #Name :3 #DiffuseFileName :".\resmap\fieldTexture\terrain_castella_3.dds" #BlendFileName :".\resmap\KDfield\KDCake\KDCake_mask2.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :12f #UVScaleBlend :1.0f } #END_FILE