#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\EldGbl01\EldGbl01.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\EldGbl01\EldGbl01_Shadow.bmp" #HEIGHTMAP_WIDTH : 257 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 257 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :Layer1 #DiffuseFileName :".\resmap\fieldTexture\desert_basic01.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer2 #DiffuseFileName :".\resmap\fieldTexture\desert_basic02.dds" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_desert crack1 grass_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer4 #DiffuseFileName :".\resmap\fieldTexture\desert_basic03.dds" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_scarp_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :15f #UVScaleBlend :1.0f } #Layer { #Name :Layer3 #DiffuseFileName :".\resmap\fieldTexture\high ground.dds" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_high ground_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #Layer { #Name :Layer6 #DiffuseFileName :".\resmap\fieldTexture\L9_D.DDS" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_low ground_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :8f #UVScaleBlend :1.0f } #Layer { #Name :Layer7 #DiffuseFileName :".\resmap\fieldTexture\L5_D.dds" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_stone wall_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :Layer8 #DiffuseFileName :".\resmap\fieldTexture\valley_256.dds" #BlendFileName :".\resmap\field\EldGbl01\EldGbl01_desert crack2_a.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :257.0f #Height :257.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #END_FILE