#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\EldSleep01\EldSleep01.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\EldSleep01\EldSleep01Vertexcolor.BMP" #HEIGHTMAP_WIDTH : 513 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 513 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :1 #DiffuseFileName :".\resmap\fieldTexture\Elfwood_G5.dds" #BlendFileName :".\resmap\fieldTexture\L1_A.BMP" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :2 #DiffuseFileName :".\resmap\fieldTexture\Elfwood_G2.dds" #BlendFileName :".\resmap\field\EldSleep01\ElfSleep_Alpa09.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :3 #DiffuseFileName :".\resmap\fieldTexture\CLIFF_STONE2.dds" #BlendFileName :".\resmap\field\EldSleep01\ElfSleep_Alpa08.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :4 #DiffuseFileName :".\resmap\fieldTexture\CLIFF_STONE.dds" #BlendFileName :".\resmap\field\EldSleep01\ElfSleep_Alpa07.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5f #UVScaleBlend :1.0f } #Layer { #Name :7 #DiffuseFileName :".\resmap\fieldTexture\sue073.dds" #BlendFileName :".\resmap\field\EldSleep01\ElfSleep_Alpa03.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :513.0f #Height :513.0f #UVScaleDiffuse :5.0f #UVScaleBlend :1.0f } #END_FILE