#PGFILE : HeightMap #FILE_VER : 0.01 #HeightFileName : ".\resmap\field\Job2_Dn01\Job2_Dn01.HTD" // ÇÏÀÌÆ®¸Ê ÆÄÀÏ #VerTexColorTexture : ".\resmap\field\upmission\up_Shadow.BMP" #HEIGHTMAP_WIDTH : 129 // ÇÏÀÌÆ®¸Ê °¡·Î Á¡ °¹¼ö #HEIGHTMAP_HEIGHT : 129 // ÇÏÀÌÆ® ¸Ê ¼¼·Î Á¡ °¹¼ö #OneBlockWidth : 50.0f // Á¡»çÀÌÀÇ °Å¸® #OneBlockHeight : 50.0f #QuadsWide : 64 #QuadsHigh : 64 #Layer { #Name :1 #DiffuseFileName :".\resmap\fieldTexture\Urg_G1.dds" #BlendFileName :".\resmap\fieldtexture\L1_A.bmp" #StartPos_X :0.0f #StartPos_Y :0.0f #Width :129.0f #Height :129.0f #UVScaleDiffuse :3f #UVScaleBlend :1.0f } #END_FILE