/* ===================================================================== * ÆÄ ÀÏ : ActiveSkillObject.h , ActiveSkillObject.cpp * ¸ñ Àû : »ç¿ëÁßÀÎ Active ½ºÅ³ °´Ã¼ * ÀÛ ¼º ÀÚ : Á¤¿øÁÖ * ÀÛ ¼º ÀÏ : 2006³â 9¿ù 28ÀÏ * * Ãß°¡³»¿ë : * Ãß°¡³¯Â¥ ÀÛ¾÷ÀÚ Ãß°¡³»¿ë * * ÁÖÀÇ»çÇ× : . * =======================================================================*/ #pragma once /* #include "BaseObject_Common.h" #include "SkillObject.h" class cBaseObject; class cActiveSkillObject : public cSkillObject { public: void SetActiveTime(float totallifetime, unsigned int ratio); void SetTarget(sTarget target) { mTarget = target; } void SetLinkName(cString linkname) { mLinkName = linkname; } bool GetSkillLife() { return mbLife; } void Process(); void* operator new( size_t n ); void operator delete( void* ptr ); cActiveSkillObject(); ~cActiveSkillObject(); private: float mTotallifetime; float mCurrenttime; unsigned int mRatio; bool mbLife; sTarget mTarget; cString mLinkName; }; */