#include "StdAfx.h" #include "gamefilelexer.h" cGameFileLexer::cGameFileLexer( const char* pbuffer, unsigned int size ) : cLexer( pbuffer, size ) { BindKeyword( "jobinfo", eTOKEN_JOBINFO ); BindKeyword( "jobtree", eTOKEN_JOBTREE ); BindKeyword( "hair", eTOKEN_HAIR ); BindKeyword( "haircolor", eTOKEN_HAIRCOLOR ); }