#include "stdafx.h" #include "PassiveSkillObject.h" /* #include "SkillManager.h" cPassiveSkillObject::cPassiveSkillObject() { } cPassiveSkillObject::~cPassiveSkillObject() { } void* cPassiveSkillObject::operator new(size_t n) { return 0; // return SKILLMAN->AllocPassiveSkillObj(); } void cPassiveSkillObject::operator delete(void* ptr) { // ( static_cast(ptr) )->SetSkillCode(NONUSESKILL); // SKILLMAN->FreePassiveSkillObj( static_cast(ptr) ); } void cPassiveSkillObject::Process() { } */