/* ========================================================================== * ÆÄ ÀÏ : ServerStage.h * ¸ñ Àû : * ÀÛ ¼º ÀÚ : ±è°¡¶÷ * ÀÛ ¼º ÀÏ : 2006-11-22 * ÁÖÀÇ»çÇ× : *===========================================================================*/ #pragma once #include "BaseStage.h" class cServerUIManager; class cServerStage : public cBaseStage { public: cServerStage(); virtual ~cServerStage(); virtual void Init( cStageManager* pStageManager ); virtual void InitStage(); virtual void Exit(); virtual void Open(); virtual void Close(); virtual void Process( unsigned long deltaTime, unsigned long accumTime ); virtual void NetworkMsgParser( unsigned long connectionindex, char* pMsg, unsigned long length ); virtual void MsgBoxEventParser( unsigned int event, unsigned int result, void* exData ); protected: void ReqServerList(); private: /// UI ÁýÇÕ¼Ò cServerUIManager* mpServerUIManager; bool mLoadComplete; bool mCheckServerComplete; };