/* ========================================================================== * ÆÄ ÀÏ : TarotControlWindow.h * ¸ñ Àû : Ÿ·Ô °ü¸® À©µµ¿ì * ÀÛ ¼º ÀÚ : ±è°¡¶÷ * ÀÛ ¼º ÀÏ : 2007-08-02 * ÁÖÀÇ»çÇ× : *===========================================================================*/ #pragma once #include "UIWindow.h" class cLabel; class cNumberEditBox; class cPushButton; class cTarotControlWindow : public cUIWindow { public: cTarotControlWindow(); virtual ~cTarotControlWindow(); virtual void Open(); virtual void Close(); /// Á¡ÁýÀ̸§ ¼¼ÆÃ void SetShopName( LPCTSTR name ); /// ÀÌ¿ë¿ä±Ý ¼¼ÆÃ void SetPay( unsigned int pay ); /// Á¡ Ƚ¼ö ¼¼ÆÃ void SetTarotCount( unsigned int count ); /// Àç·á°¹¼ö ¼¼ÆÃ void SetStuffNum( unsigned int num ); /// ÇöÀç »óÅ ¼¼ÆÃ void SetStatus( LPCTSTR name ); void ReleaseStatus( LPCTSTR name ); /// ÀÌ¿ëÀÚ¼ö ¼¼ÆÃ void SetUserNum( unsigned int num ); /// ȹµæ µ· ¼¼ÆÃ void SetMoney( unsigned int money ); /// ȹµæ Æ÷ÀÎÆ® ¼¼ÆÃ void SetPoint( unsigned int point ); void SetReserve( bool press ); protected: bool OnCreate( cUINodeProperty* pproperty ); void OnCommand( cUINode* pnode, unsigned int id ); void OnHide(); void OnPushButtonPressed( cUINode* , unsigned int ); void Clear(); private: /// Á¡ÁýÀ̸§ cLabel* mpShopName; /// ÀÌ¿ë¿ä±Ý cNumberEditBox* mpPay; /// Á¡ Ƚ¼ö cLabel* mpTarotCount; /// Àç·á°¹¼ö cLabel* mpStuffNum; /// ÇöÀç»óÅ cLabel* mpStatus; /// ÀÌ¿ëÀÚ À̸§ cStringT mUserName; /// ÀÌ¿ëÀÚ¼ö cLabel* mpUserNum; /// µ· cNumberEditBox* mpMoney; /// Æ÷ÀÎÆ® cLabel* mpPoint; unsigned int mPrice; /// Ÿ·Î ´Ý±â/¿¹¾à ¹öư cPushButton* mpClose; };