#pragma once #pragma pack(push,1) #define SERVERNUM_UNIT 1000 #define SERVER_REFRESH 20000; struct _PAYLETTER_HEADER { unsigned short mPacketType; /// Àü¹® ±¸ºÐÀÚ unsigned short mPacketSize; /// Àü¹®±æÀÌ(¹ÙµðºÎ Æ÷ÇÔ) unsigned long mSeqNo; /// Àü¹® ÀÏ·Ã ¹øÈ£ }; /// ½Ã½ºÅÛ ¿¡·¯ ÄÚµåÁý /*-------------------------------------------- 51 : ÀԷ°ª ¿À·ù 61 : DB ¿À·ù 69 : DB ±âŸ ¿À·ù 71 : ¿äû ó¸® ºÒ°¡(³Ê¹« ¸¹Àº ¿äû ´ë±âÁß) 79 : GBA ó¸® ±âŸ ¿À·ù --------------------------------------------*/ /// BILL_PAYLETTER = BP /// Game Billing Agent = GBA /// Àü¹® ±¸ºÐÀÚ Á¤ÀÇ ¹øÈ£ /// ¼­¹ö ¿¬°á ¿äû /// - °ÔÀÓ¼­¹ö´Â GBA¿¡ ¿¬°á ÈÄ ÃÖÃÊ·Î ¼­¹ö ¿¬°á ¿äûÀ» ÇÏ¿© /// - GBA°¡ °ÔÀÓ¼­¹öÀÇ ¿¬°áÀ» ÀÎ½Ä ÇÒ ¼ö ÀÖµµ·Ï ÇØ¾ß ÇÑ´Ù. #define BP_ServerConnect_Req 10 #define BP_ServerConnect_Res 11 /// ÀÎÁõ ¿äû /// - »ç¿ëÀÚ°¡ ·Î±×Àνà PC¹æ¿¡¼­ Á¢¼ÓÇÑ »ç¿ëÀÚ ÀÎÁö È®ÀÎ ¿äû ÇÑ´Ù. /// * PC¹æ Á¤º¸ ¸®ÅÏ(ÇÁ¸®¹Ì¾ö/ÀϹÝ/PC¹æ¾Æ´Ô) /// * ¿¹±âÄ¡ ¸øÇÑ ÀçÁ¢¼Ó/Àç·Î±×ÀÎÀÌ ¹ß»ý½Ã¿¡µµ ÀÎÁõ ¿äûÀ» ÇÑ´Ù. #define BP_UserAuthentication_Req 20 #define BP_UserAuthentication_Res 21 /// ¼­¹ö »óÅ ȮÀÎ ¿äû /// - °ÔÀÓ¼­¹ö´Â ÀÏÁ¤Áֱ⸶´Ù GBA ¼­¹ö°¡ Á¤»ó µ¿ÀÛ ÁßÀÎÁö È®ÀÎ ¿äû ÇÑ´Ù. #define BP_ServerAlive_Req 40 #define BP_ServerAlive_Res 41 /// À¯Àú Á¢¼Ó »óÅ ȮÀÎ ¿äû /// - °ÔÀÓ¼­¹ö´Â ÀÏÁ¤ÁÖ±â(10ºÐ)¸¶´Ù PC¹æ Á¢¼Ó »ç¿ëÀÚ¿¡°Ô ´ëÇØ Á¢¼Ó ½Ã°£ °ü¸®°¡ /// Àß µÇ°í ÀÖ´ÂÁö GBA·Î È®ÀÎ ¿äûÇÑ´Ù. #define BP_UserAlive_Req 50 #define BP_UserAlive_Res 51 /// ¾ÆÀÌÅÛ Áö±Þ ¾Ë¸² /// - GBA´Â À̺¥Æ® ¾ÆÀÌÅÛ Áö±ÞÀÌ ¹ß»ýÇÏ¸é °ÔÀÓ¼­¹ö¿¡ ¾Ë¸®µµ·Ï ÇÑ´Ù. /// (¾ÆÀÌÅÛ Áö±Þ¹æ½ÄÀº ij½¬ ¾ÆÀÌÅÛ°ú °°ÀÌ ¾ÆÀÌÅÛ ¿¬µ¿DB¿¡ À̸¦ ³Ö¾îµÎ°í ¾Ë¸²ÇÑ´Ù.) #define BP_ItemGive_Syn 70 /// À¯Àú ÀÎÁõ Á¾·á ¿äû /// - PC¹æ Á¢¼Ó »ç¿ëÀÚ°¡ °ÔÀÓÀ» ·Î±×¾Æ¿ô½Ã¿¡ ¿äû ÇÑ´Ù. #define BP_UserOut_Req 80 #define BP_UserOut_Res 81 /// ¼­¹ö Á¾·á ¿äû /// - °ÔÀÓ ¼­¹öÀÇ Á¾·á½Ã ¸ðµç »ç¿ëÀÚ¿¡ ´ëÇÑ ·Î±×¾Æ¿ôÀ» ¿äûÇÑ´Ù. #define BP_ServerDisConnect_Req 90 /// BP_Req_ServerConnect struct BP_REQ_CONNECT : public _PAYLETTER_HEADER { unsigned short mLoginServerNo; /// °ÔÀÓ ¼­¹ö ½Äº°ÀÚ }; /// BP_Res_ServerConnect struct BP_RES_CONNECT : public _PAYLETTER_HEADER { /// ÀÀ´äÄÚµå(0:Á¢¼ÓÇã¿ë, 1:Á¢¼Ó°ÅºÎ, >50:ó¸®½ÇÆÐ) /// *50ÃʰúÀÇ ¿¡·¯ÄÚµå´Â ¿¡·¯ÄÚµåÁý ÂüÁ¶ unsigned char mResult; }; /// BP_UserAuthentication_Req struct BP_REQ_AUTHENTICATION : public _PAYLETTER_HEADER { /// Áߺ¹ ·Î±×Àνà ±âÁ¸ ¿¬°áÀÇ °­Á¦Á¢¼Ó ÇØÁö ¿©ºÎ /// ( 0 : Á¢¼ÓÇØÁ¦ÇÏÁö ¾ÊÀ½, 1 : Á¢¼Ó ÇØÁ¦ ) unsigned char mDisconnect; /// »ç¿ëÀÚÀÇ Á¢¼Ó IPÁÖ¼Ò unsigned long mIPAddr; /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_UserAuthentication_Res struct BP_RES_AUTHENTICATION : public _PAYLETTER_HEADER { /// ÀÀ´ä ÄÚµå /// ( 0 : °ÔÀÓ°¡´É, 1 : Áߺ¹·Î±×ÀÎ, 3 : blocked user, > 50 : failed ) /// *50ÃʰúÀÇ ¿¡·¯ÄÚµå´Â ¿¡·¯ÄÚµåÁý ÂüÁ¶ unsigned char mResult; /// Á¢¼Ó Àå¼Ò /// ( 0 : PC¹æ¾Æ´Ô, 1 : ÇÁ¸®¹Ì¾öPC¹æ, 2 : ÀϹÝPC¹æ ) unsigned char mUserStatus; /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_ServerAlive_Req struct BP_REQ_SERVERALIVE : public _PAYLETTER_HEADER { /// °ÔÀÓ¼­¹ö ½Äº°ÀÚ unsigned short mLoginServerNo; }; /// BP_ServerAlive_Res struct BP_RES_SERVERALIVE : public _PAYLETTER_HEADER { /// ÀÀ´äÄÚµå /// ( 0 : Á¶È¸¼º°ø, <> 0 : failed ) unsigned char mResult; }; /// BP_UserAlive_Req struct BP_REQ_USERALIVE : public _PAYLETTER_HEADER { /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_UserAlive_Res struct BP_RES_USERALIVE : public _PAYLETTER_HEADER { /// ÀÀ´äÄÚµå /// ( 0 : Á¤»ó°ü¸®Áß, 1 : PC¹æ»ç¿ëÀÚ¾Æ´Ô ) unsigned char mResult; /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_ItemGive_Syn struct BP_SYN_ITEMGIVE : public _PAYLETTER_HEADER { /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_UserOut_Req struct BP_REQ_USEROUT : public _PAYLETTER_HEADER { /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_UserOut_Res struct BP_RES_USEROUT : public _PAYLETTER_HEADER { /// ÀÀ´äÄÚµå /// ( 0 : ¼º°ø, <> 0 : failed ) /// *50ÃʰúÀÇ ¿¡·¯ÄÚµå´Â ¿¡·¯ÄÚµåÁý ÂüÁ¶ unsigned char mResult; /// »ç¿ëÀÚ ¹øÈ£ - °èÁ¤idx unsigned long mUserNo; }; /// BP_ServerDisConnect_Req struct BP_RES_SERVERDISCONNECT : public _PAYLETTER_HEADER { /// °ÔÀÓ¼­¹ö ½Äº°ÀÚ unsigned long mLoginServerNo; }; #pragma pack(pop)