/* ==================================================================== * ÆÄ ÀÏ : Protocol.h * ¸ñ Àû : * ÀÛ ¼º ÀÚ : Á¤¼º´ë * ÀÛ ¼º ÀÏ : 2006.08.29 * * Ãß°¡³»¿ë : * Ãß°¡³¯Â¥ ÀÛ¾÷ÀÚ Ãß°¡³»¿ë * 2006.08.29 Á¤¼º´ë »ý¼º * 2006.12.04 ÀÌ¿õÁÖ NM_ITEM_PROTOCOL Ãß°¡ * * ÁÖÀÇ»çÇ× : - categoryÀÇ ±¸ºÐÀÇ manager¸¦ ±âÁØÀ¸·Î ÇÑ´Ù... * * _REQ - Ŭ¶óÀÌ¾ðÆ® ¿äû ÆÐŶ. (user -> server) * _RES - ¼­¹ö ´äº¯ ÆÐŶ. (server -> user) * _SYN - ¼­¹ö µ¿±âÈ­ ÆÐŶ. (server -> user) * =================================================================== */ #pragma once #include "Protocol_Category.h" /// mapserver¿¡ µé¾î°¡±âÀü¿¡ ÀÌ·ç¾îÁö´Â ¸ðµç ¸Þ¼¼Áö... enum NM_USER_PROTOCOL /// before game stage { /// LoginSrv Protocol NM_USER_WEB_LAUNCHER_REQ, NM_USER_WEB_LAUNCHER_RES, NM_USER_SECURITY_NUM_REQ, NM_USER_LOGIN_REQ, /// user -> loginsrv NM_USER_LOGIN_RES, /// loginsrv -> user NM_USER_SERVER_LIST_REQ, /// user -> loginsrv NM_USER_SERVER_LIST_RES, /// loginsrv -> user NM_USER_SERVER_LIST_SYN, /// loginsrv -> user NM_USER_COME_IN_GAME_REQ, /// user -> loginsrv NM_USER_COME_IN_GAME_RES, /// loginsrv -> user /// GameSrv Protocol NM_USER_GAMESRV_REQ, /// user -> gamesrv NM_USER_GAMESRV_RES, /// gamesrv -> user NM_USER_CHANNEL_LIST_REQ, /// user -> loginsrv NM_USER_CHANNEL_LIST_RES, /// gamesrv -> user NM_USER_CHARACTER_LIST_REQ, /// user -> gamesrv NM_USER_CHARACTER_LIST_RES, /// gamesrv -> user NM_USER_CHARACTER_NAME_REQ, /// user -> gamesrv NM_USER_CHARACTER_NAME_RES, /// gamesrv -> user NM_USER_CHARACTER_CREATE_REQ, /// user -> gamesrv NM_USER_CHARACTER_CREATE_RES, /// gamesrv -> user NM_USER_CHARACTER_DELETE_REQ, /// user -> gamesrv NM_USER_CHARACTER_DELETE_RES, /// gamesrv -> user /// ij¸¯ÅÍ ¼±Åà ÁøÀÔ Áغñ NM_USER_CHARACTER_SELECT_REQ, /// user -> gamesrv NM_USER_CHARACTER_SELECT_RES, /// gamesrv -> user /// load stage¿¡ ÇÊ¿äÇÑ µ¥ÀÌÅÍ ¿äû. NM_USER_LOADDATA_REQ, /// Game Stage ÁøÀÔ NM_USER_GAMEIN_REQ, /// user -> gamesrv NM_USER_GAMEIN_RES, /// gamesrv -> user NM_USER_TWITTER_REQ, /// user -> gamesrv NM_USER_TWITTER_RES, /// gamesrv -> user NM_USER_CHARACTER_DELETE_WAIT_REQ, /// user -> gamesrv NM_USER_CHARACTER_DELETE_WAIT_RES, /// gamesrv -> user NM_USER_CHARACTER_DELETE_CANCEL_REQ, /// user -> gamesrv NM_USER_CHARACTER_DELETE_CANCEL_RES, /// gamesrv -> user NM_USER_MAX, }; enum NM_PLAYER_PROTOCOL { // °ÔÀÓÁ¾·á.. NM_PLAYER_DISCONNECT_REQ, NM_PLAYER_DISCONNECT_RES, NM_PLAYER_DISCONNECT_SYN, // °ÔÀÓÁ¾·áÈÄ Ä³¸¯ÅÍ ¼±Åà À̵¿. NM_PLAYER_GAMEOUT_REQ, NM_PLAYER_GAMEOUT_RES, // NM_PLAYER_LIST_REQ = NM_USER_GAMEIN_REQ, NM_PLAYER_LIST_RES, NM_PLAYER_HEROINFO_RES, NM_PLAYER_GAMEIN_SYN, NM_PLAYER_MAPCHANGE_REQ, NM_PLAYER_MAPCHANGE_RES, // ÁÂÇ¥·ÎÀÇ À̵¿ NM_PLAYER_MOVE_REQ, NM_PLAYER_MOVE_RES, NM_PLAYER_MOVE_SYN, // ¸ØÃß±âÀ§ÇÑ ¹üÀ§¸¦ ¼³Á¤¹Þ°í À̵¿ NM_PLAYER_ACTIONMOVE_REQ, NM_PLAYER_ACTIONMOVE_RES, NM_PLAYER_ACTIONMOVE_SYN, NM_PLAYER_ACTIONMOVE_STOP_REQ, NM_PLAYER_ACTIONMOVE_STOP_RES, NM_PLAYER_ACTIONMOVE_STOP_SYN, // Űº¸µå À̵¿ NM_PLAYER_KEYMOVE_REQ, NM_PLAYER_KEYMOVE_RES, NM_PLAYER_KEYMOVE_STOP_REQ, NM_PLAYER_KEYMOVE_STOP_RES, NM_PLAYER_KEYMOVE_STOP_SYN, NM_PLAYER_FOLLOWMOVE_STOP_REQ, NM_PLAYER_FOLLOWMOVE_STOP_RES, NM_PLAYER_FOLLOWMOVE_STOP_SYN, NM_PLAYER_FINDPOSITIONMOVE_STOP_REQ, NM_PLAYER_FINDPOSITIONMOVE_STOP_RES, NM_PLAYER_FINDPOSITIONMOVE_STOP_SYN, NM_PLAYER_TEST_SERVERPOS, NM_PLAYER_HP_SYN, NM_PLAYER_MP_SYN, NM_PLAYER_MAXHP_SYN, NM_PLAYER_MAXMP_SYN, NM_PLAYER_RESURRECTION_REQ, // = NM_SKILL_REQ, NM_ITEM_REQ NM_PLAYER_RESURRECTION_RES, NM_PLAYER_RESURRECTION_CASHEXP_RES, NM_PLAYER_RESURRECTION_SYN, // NM_PLAYER_EXP_SXP_REQ = NM_MONSTER_REQ, NM_QUEST_REQ NM_PLAYER_EXP_RES, NM_PLAYER_SXP_RES, NM_PLAYER_PARTY_EXP_RES, NM_PLAYER_PARTY_SXP_RES, // NM_PLAYER_LEVEL_REQ = NM_MONSTER_REQ, NM_QUEST_REQ NM_PLAYER_LEVEL_RES, NM_PLAYER_LEVEL_SYN, // NM_PLAYER_SKILLLEVEL_REQ = NM_MONSTER_REQ, NM_QUEST_REQ NM_PLAYER_SKILLLEVEL_RES, NM_PLAYER_SKILLLEVEL_SYN, // NM_PLAYER_EQUIP_WEAR_REQ = NM_ITEM_MOV_INVENTORY_REQ, NM_ITEM_SWI_INVENTORY_REQ, NM_PLAYER_EQUIP_WEAR_RES, // Hero ÀÇ WEAR Á¤º¸ º¯°æµÊ. NM_PLAYER_EQUIP_WEAR_SYN, // PlayerÀÇ WEAR Á¤º¸ º¯°æµÊ. NM_PLAYER_COSTUME_WEAR_RES, // Hero ÀÇ COSTUME WEAR Á¤º¸ º¯°æµÊ. NM_PLAYER_COSTUME_WEAR_SYN, // PlayerÀÇ COSTUME WEAR Á¤º¸ º¯°æµÊ. NM_PLAYER_COSTUME_ACC_RES, // Hero ÀÇ COSTUME Àå½Å±¸ Á¤º¸ º¯°æµÊ. NM_PLAYER_COSTUME_ACC_SYN, // PlayerÀÇ COSTUME Àå½Å±¸ Á¤º¸ º¯°æµÊ. // NM_PLAYER_EQUIP_WEAPON_REQ = NM_ITEM_MOV_INVENTORY_REQ, NM_ITEM_SWI_INVENTORY_REQ, NM_PLAYER_EQUIP_WEAPON_RES, // Hero ÀÇ WEAPON Á¤º¸ º¯°æµÊ. NM_PLAYER_EQUIP_WEAPON_SYN, // PlayerÀÇ WEAPON Á¤º¸ º¯°æµÊ. NM_PLAYER_OPTION_VALUE_REQ, // = NM_USER_GAMEIN_REQ, NM_PLAYER_OPTION_VALUE_RES, NM_PLAYER_OPTION_UPDATE_REQ, NM_PLAYER_OPTION_UPDATE_RES, NM_PLAYER_SHORTCUT_LIST_REQ, // = NM_USER_GAMEIN_REQ, NM_PLAYER_SHORTCUT_LIST_RES, NM_PLAYER_SHORTCUT_UPDATE_REQ, NM_PLAYER_SHORTCUT_UPDATE_RES, // Ç÷¹À̾îÀÇ ÀüÅõ/ÆòÈ­ »óÅ º¯°æ NM_PLAYER_STATE_IDLE_REQ, NM_PLAYER_STATE_IDLE_SYN, /// Ç÷¹ÀÌ¾î ¾É±â/¼­±â NM_PLAYER_STATE_SITDOWN_REQ, NM_PLAYER_STATE_SITDOWN_RES, NM_PLAYER_STATE_SITDOWN_SYN, // Ç÷¹À̾îÀÇ ¼ÒÁö±Ý¾× // NM_PLAYER... NM_ITEM... NM_NPC... µîµî. NM_PLAYER_MONEY_RES, // ¼ÒÁö±Ý¾× Á¤º¸ º¯°æµÊ. NM_PLAYER_DEPOSIT_RES, // ¿¹Ä¡±Ý¾× Á¤º¸ º¯°æµÊ. // Ç÷¹À̾îÀÇ Æ÷ÀÎÆ®(Ÿ·Î, ÀüÀå, ... ) NM_PLAYER_TAROT_POINT_RES, // Ÿ·ÎÆ÷ÀÎÆ® Á¤º¸ º¯°æµÊ. NM_PLAYER_PVP_POINT_RES, // ÀüÀåÆ÷ÀÎÆ® Á¤º¸ º¯°æµÊ. /// Ç÷¹À̾îÀÇ ½ºÅ³Æ÷ÀÎÆ® NM_PLAYER_SP_RES, /// »ýȰ ½ºÅ³ NM_PLAYER_COMMUNITYSKILL_REQ, NM_PLAYER_COMMUNITYSKILL_RES, NM_PLAYER_COMMUNITYSKILL_SYN, // NM_PLAYER_STATUS_REQ = NM_USER_GAMEIN_REQ NM_PLAYER_STATUS_RES, /// ÀڽŠÇÑÅ× ½ºÅÝ °è»ê°ª ¹ß¼Û - ´Ù¸¥ player´Â mPlayerExrInfoÁ¤º¸¿¡ Æ÷ÇÔ¹ß¼Û NM_PLAYER_SCALE_SYN, /// Ç÷¹À̾î Å©±â º¯°æ NM_PLAYER_MOVESPEED_SYN, /// À̵¿ ¼Óµµ º¯°æ NM_PLAYER_ATTACKSPEED_SYN, /// °ø°Ý ¼Óµµ º¯°æ NM_PLAYER_CHG_MONSTER_SYN, /// ¸ó½ºÅÍ ¿ÜÇü º¯°æ NM_PLAYER_SLEEP_SYN, /// ½½¸³ NM_PLAYER_STUN_SYN, /// ½ºÅÏ NM_PLAYER_CANTMOVE_SYN, /// À̵¿ ºÒ°¡ NM_PLAYER_CANTSKILL_SYN, /// ½ºÅ³ »ç¿ë ºÒ°¡. ÀÌ¿Í °ü·ÃµÈ »óÅ´ Ãß°¡ÇÒ ¶§ NM_PLAYER ÆÐŶ ºÎÁ·À¸·Î NM_PLAYEREXT ¿¡¼­ Ãß°¡ÇÔ. NM_PLAYER_STATICFACE_REQ, NM_PLAYER_STATICFACE_SYN, NM_PLAYER_GAMEFINISH_REQ, /// °ÔÀÓ Á¾·á ¿äû NM_PLAYER_GAMEFINISH_RES, NM_PLAYER_GAMEFINISH_CANCEL_REQ, /// °ÔÀÓ Á¾·á Ãë¼Ò ¿äû NM_PLAYER_FORCE_SYN, NM_PLAYER_FORCEVALUE_SYN, NM_PLAYER_JOB_RES, NM_PLAYER_JOB_SYN, NM_PLAYER_TITLE_LIST_RES, /// ȣĪ ¸®½ºÆ® NM_PLAYER_TITLE_ADD_RES, /// ȣĪ Ãß°¡ NM_PLAYER_TITLE_SET_REQ, /// ȣμ³Á¤ ¿äû NM_PLAYER_TITLE_SET_RES, /// ȣμ³Á¤ °á°ú NM_PLAYER_TITLE_SET_SYN, /// ´Ù¸¥ À¯Àú ȣĪ ¼³Á¤ º¯°æ NM_PLAYER_PARTY_SET_SYN, /// ´Ù¸¥À¯Àú ÆÄƼ ¼¼ÆÃ NM_PLAYER_PARTYUNION_SET_SYN, /// ´Ù¸¥À¯Àú ÆÄƼ¿¬ÇÕ ¼¼ÆÃ NM_PLAYER_GUILD_SET_SYN, /// ´Ù¸¥ À¯Àú ±æµå ¼¼ÆÃ NM_PLAYER_GUILDMARK_CHANGE_SYN, NM_PLAYER_VEHICLE_SYN, /// Å»°Í ¼³Á¤/ÇØÁ¦ NM_PLAYER_VEHICLE_END_REQ, /// Å»°Í ÇØÁ¦ ¿äû NM_PLAYER_TODAYWORD_CHANGE_REQ, /// ¿À´ÃÀÇ ÇѸ¶µð º¯°æ NM_PLAYER_TODAYWORD_CHANGE_RES, NM_PLAYER_TODAYWORD_CHANGE_SYN, NM_PLAYER_SKILLRESET_REQ, /// ½ºÅ³ ÃʱâÈ­ NM_PLAYER_SKILLRESET_RES, /// ½ºÅ³ ÃʱâÈ­ ¼º°ø/½ÇÆÐ NM_PLAYER_JUMP_REQ, /// Á¡ÇÁ NM_PLAYER_JUMP_RES, /// Á¡ÇÁ ºÒ°¡½Ã ¹ß¼Û NM_PLAYER_JUMP_SYN, /// ´Ù¸¥Ç÷¹À̾°Ô Á¡ÇÁ¾Ë¸² NM_PLAYER_INVEN_SIZE_SYN, /// Àκ¥Å丮/Âø¿ëÄ«µå/â°í Å©±â º¯°æ NM_PLAYER_TRIAL_OPEN_REQ, /// ¿ÀÅä³ëÆ® ½Å°í ¿äû NM_PLAYER_TRIAL_OPEN_RES, NM_PLAYER_TRIAL_OPEN_SYN, /// ¿ÀÅä³ëÆ® ½Å°í¸¦ ¹ÞÀ½. NM_PLAYER_TRIAL_ANSWER_REQ, /// ¿ÀÅä³ëÆ® Á¤´ä ¿äû NM_PLAYER_TRIAL_ANSWER_RES, /// ¿ÀÅä³ëÆ® Á¤´ä ¿äû °á°ú Àü¼Û NM_PLAYER_TRIAL_RESULT_SYN, /// ¿ÀÅä³ëÆ® °á°ú¸¦ ½Å°íÀÚ¿¡°Ô Å뺸 NM_PLAYER_TRIAL_CAPTCHA_REQ, /// ¿ÀÅä³ëÆ® - captcha À̹ÌÁö »õ·Î°íħ NM_PLAYER_TRIAL_CAPTCHA_RES, NM_PLAYER_EXP_RECOVER_RES, NM_PLAYER_MOVE_STOP_SYN, NM_PLAYER_LOOK_OTHER_EQUIP_REQ, // »ìÆìº¸±â NM_PLAYER_LOOK_OTHER_EQUIP_RES, NM_PLAYER_PCITEM_GIVE_SYN, NM_PLAYER_MAX, }; enum NM_PLAYEREXT_PROTOCOL { NM_PLAYEREXT_DOORPUSH_SYN, // ¹®»ý¼ºÀ¸·Î ÀÎÇÑ Ä³¸¯ÅÍ ³¢ÀÓ ¹æÁö - ÁøÇà¹æÇâÀ¸·Î ¹Ð¾îÁÜ NM_PLAYEREXT_AVOID_MON_LOOK_SYN, // ¼±°ø ¸ó½ºÅÍ ÀÎ½Ä È¸ÇÇ È¿°ú »ç¿ë¿©ºÎ NM_PLAYEREXT_RUSHMOVESTOP_SYN, NM_PLAYEREXT_MAX, }; enum NM_MONSTER_PROTOCOL { // NM_MONSTER_MODELNUMBER_REQ = NM_USER_LOADDATA_REQ, NM_MONSTER_MODELNUMBER_RES, NM_MONSTER_MOVE_SYN, NM_MONSTER_ACTIONMOVE_SYN, NM_MONSTER_HP_SYN, NM_MONSTER_MP_SYN, NM_MONSTER_REGEN_SYN, /// À̵¿ ¼Óµµº¯°æ NM_MONSTER_MOVESPEED_SYN, /// À̵¿ Á¤Áö NM_MONSTER_MOVESTOP_SYN, /// ½ºÄÉÀÏ º¯°æ NM_MONSTER_SCALE_SYN, /// ¸ðµåº¯°æ NM_MONSTER_MODECHANGE_SYN, /// ±×¸®µå ½Ã½ºÅÛ ÇÁ·ÎÅäÄÝ NM_MONSTER_SIGHT_IN_RES, NM_MONSTER_SIGHT_OUT_RES, /// ´ë±âµ¿ÀÛ2 ¿¡´Ï¸ÞÀÌ¼Ç NM_MONSTER_IDLE2_ANI_SYN, /// ´ë»ç NM_MONSTER_SPEECH_SYN, //NM_MONSTER_MODESPEECH_SYN, /// ¸ó½ºÅÍ Á¦°Å - Á×À½ ¾Æ´Ô NM_MONSTER_DESTROY_SYN, /// °ÔÀÓ ¼­¹ö°£ µ¿±âÈ­ NM_MONSTERPOST_SWITCHREGEN_SYN, NM_MONSTER_TEAMREGEN_SYN, NM_MONSTER_TEAMSIGHT_IN_RES, NM_MONSTER_MAX, }; enum NM_NPC_PROTOCOL { // NM_NPC_MODELNUMBER_REQ = NM_USER_LOADDATA_REQ, NM_NPC_MODELNUMBER_RES, // ¸Ê ´ÜÀ§ ¸®½ºÆ® // NM_NPC_LIST_REQ = NM_USER_GAMEIN_REQ, NM_NPC_LIST_RES, /// ´ëÈ­ ½ÃÀÛ NM_NPC_OPEN_REQ, NM_NPC_OPEN_RES, NM_NPC_OPEN_SYN, /// npc ´ëÈ­Áß Ã³¸® ////////////////////////////////// /// ¾ÆÀÌÅÛ NM_NPC_ITEM_MOV2_INVENTORY_REQ, /// À̵¿ - Àκ¥Å丮¿Í â°í°£ÀÇ À̵¿ NM_NPC_ITEM_MOV2_INVENTORY_RES, NM_NPC_ITEM_SELL_REQ, /// ±¸¸Å NM_NPC_ITEM_SELL_RES, NM_NPC_ITEM_BUY_REQ, /// ÆÇ¸Å NM_NPC_ITEM_BUY_RES, NM_NPC_DEPOSIT_REQ, /// â°í - ÀÔ±Ý. NM_NPC_DEPOSIT_RES, NM_NPC_WITHDRAW_REQ, /// â°í - Ãâ±Ý. NM_NPC_WITHDRAW_RES, /// Äù½ºÆ® NM_NPC_QUEST_ADD_REQ, /// ½Å±Ô Äù½ºÆ® µî·Ï¿äû NM_NPC_QUEST_ADD_RES, NM_NPC_QUEST_COMPLETE_REQ, /// Äù½ºÆ® ÁøÇà¿Ï·á ¿äû NM_NPC_QUEST_COMPLETE_RES, NM_NPC_QUEST_REWARD_REQ, /// Äù½ºÆ® º¸»ó¿äû NM_NPC_QUEST_REWARD_RES, NM_NPC_GUILD_CREATE_REQ, /// ±æµå »ý¼º NM_NPC_GUILD_CREATE_RES, /// NPC Á¡Áý NM_NPC_TAROT_OPEN_REQ, /// NPC Á¡Áý ¿­¾îº¸±â NM_NPC_TAROT_OPEN_RES, NM_NPC_TAROT_CLOSE_REQ, /// NPC Á¡Áý ´Ý±â NM_NPC_TAROT_CLOSE_RES, NM_NPC_TAROT_JOIN_REQ, /// NPC Á¡Áý Âü¿© NM_NPC_TAROT_JOIN_RES, NM_NPC_TAROT_FORTUNE_REQ, /// NPC Á¡Áý ¿î¼¼ ¼±Åà NM_NPC_TAROT_FORTUNE_RES, /// Å׸¶ NM_NPC_THEME_JOIN_REQ, /// NPC Å׸¶ ´øÀü ÀÔÀå ¿äû NM_NPC_THEME_JOIN_RES, /// ÆÇ¸Å ´ëÇà NM_NPC_ITEM_AGENT_OPEN_REQ, // ÆÇ¸Å´ëÇà ¿­±â(¼ÒÀ¯) NM_NPC_ITEM_AGENT_OPEN_RES, NM_NPC_ITEM_AGENT_OPEN_PAGE_REQ, // ÆÇ¸Å´ëÇà ¸ñ·Ï°Ë»ö(¼ÒÀ¯) NM_NPC_ITEM_AGENT_OPEN_PAGE_RES, NM_NPC_ITEM_AGENT_CLOSE_REQ, // ÆÇ¸Å´ëÇà ¸ñ·Ï´Ý±â NM_NPC_ITEM_AGENT_CLOSE_RES, NM_NPC_ITEM_AGENT_ADD_REQ, // ÆÇ¸Å´ëÇà Ãß°¡(µî·Ï) NM_NPC_ITEM_AGENT_ADD_RES, NM_NPC_ITEM_AGENT_DEL_REQ, // ÆÇ¸Å´ëÇà »èÁ¦(µî·Ï) NM_NPC_ITEM_AGENT_DEL_RES, NM_NPC_ITEM_AGENT_GET_REQ, // ÆÇ¸Å´ëÇà ±¸ÀÔ NM_NPC_ITEM_AGENT_GET_RES, NM_NPC_ITEM_AGENT_SEARCH_REQ, // ÆÇ¸Å´ëÇà °Ë»ö. //NM_NPC_ITEM_AGENT_SEARCH_NAME_REQ, // ÆÇ¸Å´ëÇà °Ë»ö(À̸§). NM_NPC_ITEM_AGENT_SEARCH_TYPE_REQ, // ÆÇ¸Å´ëÇà °Ë»ö(Á¾·ù). NM_NPC_ITEM_AGENT_SEARCH_ALL_REQ, // ÆÇ¸Å´ëÇà °Ë»ö(¸ðµÎ). NM_NPC_ITEM_AGENT_SEARCH_RESULT_RES, // ÆÇ¸Å´ëÇà °á°ú. ////////////////////////////////////////////////////// /// npc¿Í ´ëÈ­ Á¾·á NM_NPC_CLOSE_REQ, NM_NPC_CLOSE_RES, NM_NPC_CLOSE_SYN, NM_NPC_CLOSEFORCE_RES, /// °­Á¦·Î ´Ý±â // ±×¸®µå ½Ã½ºÅÛ ÇÁ·ÎÅäÄÝ NM_NPC_SIGHT_IN_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® IN NM_NPC_SIGHT_OUT_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® OUT NM_NPC_EVENT_ITEM_GIVE_REQ, // À̺¥Æ®NPC ¾ÆÀÌÅÛ Áö±Þ NM_NPC_EVENT_ITEM_GIVE_RES, /// ÀϺ» Àü¿ëÀÌ ¾Æ´Ï¸é ÀÌ À§·Î ÇÁ·ÎÅäÄÝ Ãß°¡!!! /////////////// NM_NPC_OBT_EVENT_REQ, // ÀϺ» OBT À̺¥Æ® NM_NPC_OBT_EVENT_RES, NM_NPC_MAX, }; enum NM_ITEM_PROTOCOL { /*-- Àκ¥Å丮 ÇÁ·ÎÅäÄÝ */ // NM_ITEM_INVENTORY_REQ, // Àκ¥Å丮 ¸®½ºÆ® NM_ITEM_INVENTORY_RES, // NM_ITEM_INVENTORY_COOLTIME_REQ, // ÄðŸÀÓ Àû¿ëÁß - ¾ÆÀÌÅÛ »ç¿ë½Ã NM_ITEM_INVENTORY_COOLTIME_RES, NM_ITEM_MOV_INVENTORY_REQ, // À̵¿ NM_ITEM_MOV_INVENTORY_RES, // NM_ITEM_MERGE_INVENTORY_REQ // º´ÇÕ - À̵¿Áß º´ÇÕ NM_ITEM_MERGE_INVENTORY_RES, NM_ITEM_DIVIDE_INVENTORY_REQ, // ºÐȰ NM_ITEM_DIVIDE_INVENTORY_RES, NM_ITEM_USE_INVENTORY_REQ, // »ç¿ë NM_ITEM_USE_INVENTORY_RES, NM_ITEM_DEL_INVENTORY_REQ, // »èÁ¦ - »ç¿ë¿Ï·áµÈ ¾ÆÀÌÅÛ Æ÷ÇÔ NM_ITEM_DEL_INVENTORY_RES, NM_ITEM_SWI_INVENTORY_REQ, // ¹«±â½ºÀ§Ä¡ NM_ITEM_SWI_INVENTORY_RES, NM_ITEM_ENHANCED_START_REQ, // °­È­ ½ÃÀÛ NM_ITEM_ENHANCED_START_RES, NM_ITEM_ENHANCED_START_SYN, NM_ITEM_ENHANCED_END_SYN, NM_ITEM_ENHANCED_OTHEREND_SYN, // ´Ù¸¥ À¯Àú°¡ °­È­ ¿Ï·á NM_ITEM_ENHANCED_CANCEL_REQ, NM_ITEM_ENHANCED_CANCEL_RES, NM_ITEM_ENHANCED_CANCEL_SYN, NM_ITEM_ENHANCED_CANCELFORCE_SYN, // »óÅ ÀÌ»óµîÀ¸·Î ÀÎÇÑ °­Á¦ Ãë¼Ò NM_ITEM_DISJOINT_INVENTORY_REQ, // ºÐÇØ NM_ITEM_DISJOINT_INVENTORY_RES, NM_ITEM_PUT_CARD_INVENTORY_REQ, // Ä«µåÀåÂø NM_ITEM_PUT_CARD_INVENTORY_RES, NM_ITEM_CHANGE_INVENTORY_REQ, // üÀÎÁö(±³È¯) NM_ITEM_CHANGE_INVENTORY_RES, /*-- °Å·¡ ÇÁ·ÎÅäÄÝ - ¼¼ºÎ³»¿ëÀº MSG·Î ±¸ºÐ */ // Àü¿ë - °Å·¡ ÇÁ·ÎÅäÄÝ NM_ITEM_EXCHANGE_ASK_REQ, // °Å·¡ ¿äû NM_ITEM_EXCHANGE_ASK_RES, // °Å·¡ ¿äû °á°ú NM_ITEM_EXCHANGE_REP_REQ, // °Å·¡ ÀÀ´ä NM_ITEM_EXCHANGE_REP_RES, // °Å·¡ ÀÀ´ä °á°ú NM_ITEM_EXCHANGE_REP_SYN, // °Å·¡ ÀÀ´ä °á°ú // °ø¿ë - °Å·¡ ÇÁ·ÎÅäÄÝ NM_ITEM_EXCHANGE_ADD_REQ, // °Å·¡ µî·Ï(¾ÆÀÌÅÛ & ¼ÒÁö±Ý¾×) NM_ITEM_EXCHANGE_ADD_RES, // " NM_ITEM_EXCHANGE_ADD_SYN, // " NM_ITEM_EXCHANGE_DEL_REQ, // °Å·¡ »èÁ¦(¾ÆÀÌÅÛ) NM_ITEM_EXCHANGE_DEL_RES, // " NM_ITEM_EXCHANGE_DEL_SYN, // " NM_ITEM_EXCHANGE_OK_REQ, // °Å·¡ ¿Ï·á NM_ITEM_EXCHANGE_OK_RES, // " NM_ITEM_EXCHANGE_RETRY_REQ, // °Å·¡ ¼öÁ¤ NM_ITEM_EXCHANGE_RETRY_RES, // " NM_ITEM_EXCHANGE_CANCEL_REQ, // °Å·¡ Ãë¼Ò NM_ITEM_EXCHANGE_CANCEL_RES, // " NM_ITEM_EXCHANGE_END_REQ, // °Å·¡ Á¾·á NM_ITEM_EXCHANGE_END_RES, // " /*-- ³ëÁ¡ ÇÁ·ÎÅäÄÝ */ NM_ITEM_STALL_SELL_OPEN_REQ, // ³ëÁ¡ ¿­±â NM_ITEM_STALL_SELL_OPEN_RES, // " NM_ITEM_STALL_SELL_OPEN_SYN, // NM_ITEM_STALL_SELL_CLOSE_REQ, // ³ëÁ¡ ´Ý±â NM_ITEM_STALL_SELL_CLOSE_RES, // " NM_ITEM_STALL_SELL_CLOSE_SYN, // NM_ITEM_STALL_SELL_RENAME_REQ, // À̸§ ¹Ù²Ù±â NM_ITEM_STALL_SELL_RENAME_RES, // " NM_ITEM_STALL_SELL_RENAME_SYN, // NM_ITEM_STALL_SELL_ADD_REQ, // ¾ÆÀÌÅÛ µî·Ï NM_ITEM_STALL_SELL_ADD_RES, // " NM_ITEM_STALL_SELL_ADD_SYN, // " NM_ITEM_STALL_SELL_DEL_REQ, // ¾ÆÀÌÅÛ »èÁ¦ NM_ITEM_STALL_SELL_DEL_RES, // " NM_ITEM_STALL_SELL_DEL_SYN, // " NM_ITEM_STALL_SELL_MOD_REQ, // ¾ÆÀÌÅÛ »èÁ¦ NM_ITEM_STALL_SELL_MOD_RES, // " NM_ITEM_STALL_SELL_MOD_SYN, // " NM_ITEM_STALL_SELL_COM_RES, // ¾ÆÀÌÅÛ ÆÇ¸Å NM_ITEM_STALL_SELL_JOIN_REQ, // ³ëÁ¡ Âü¿© NM_ITEM_STALL_SELL_JOIN_RES, // " NM_ITEM_STALL_SELL_LEAVE_REQ, // ³ëÁ¡ ´Ý±â NM_ITEM_STALL_SELL_LEAVE_RES, // " NM_ITEM_STALL_SELL_GET_REQ, // ³ëÁ¡ ±¸¸Å NM_ITEM_STALL_SELL_GET_RES, // " /*-- µå·Ó&½Àµæ ÇÁ·ÎÅäÄÝ */ NM_ITEM_DROP_IN_SYN, // µå·Ó NM_ITEM_DROP_OUT_SYN, // µå·Ó ¿Ï·á NM_ITEM_GET_OPEN_REQ, // ½Àµæ ¿­±â ¿ä±¸ NM_ITEM_GET_OPEN_RES, // ½Àµæ ¿­±â °á°ú NM_ITEM_GET_OPEN_SYN, // ½Àµæ ¿­±â µ¿±âÈ­ NM_ITEM_GET_CLOSE_REQ, // ½Àµæ ´Ý±â ¿ä±¸ NM_ITEM_GET_CLOSE_RES, // ½Àµæ ´Ý±â °á°ú NM_ITEM_GET_CLOSE_SYN, // ½Àµæ ´Ý±â µ¿±âÈ­ NM_ITEM_GET_REQ, // ½Àµæ µ¿±âÈ­ NM_ITEM_GET_RES, // ½Àµæ µ¿±âÈ­ NM_ITEM_GET_LEAVE_RES, // ½Àµæ ÈÄ µ¿±âÈ­ NM_ITEM_GATHERING_OPEN_RES, // äÁý ¿­±â °á°ú /*-- ±×¸®µå ÇÁ·ÎÅäÄÝ */ NM_ITEM_SIGHT_IN_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® IN NM_ITEM_SIGHT_OUT_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® OUT /*-- ½ºÅ³ ÇÁ·ÎÅäÄÝ NM_ITEM_USE_REQ, // ½ºÅ³ & ¾ÆÀÌÅÛ »ç¿ëÈÄ µ¿±âÈ­ */ NM_ITEM_USE_RES, /*-- Äù½ºÆ® ÇÁ·ÎÅäÄÝ */ NM_ITEM_REWARD_RES, // Äù½ºÆ® º¸»ó ¾ÆÀÌÅÛ µ¿±âÈ­ NM_ITEM_TAKE_RES, // Äù½ºÆ® ¹Ý³³ ¾ÆÀÌÅÛ µ¿±âÈ­ NM_ITEM_GET_QUEST_RES, // ½Àµæ (Äù½ºÆ®) µ¿±âÈ­ /*-- Ä÷º¼Ç ºÏ ÇÁ·ÎÅäÄÝ */ NM_ITEM_COLLECT_REQ, // Ä÷º¼Ç ºÏ µî·Ï. NM_ITEM_COLLECT_RES, // " /*-- Á¶ÇÕ ÇÁ·ÎÅäÄÝ */ NM_ITEM_MAKESKILL_RES, // Àü¹®Á÷¾÷ ½Àµæ ¾ÆÀÌÅÛ µ¿±âÈ­ NM_ITEM_RECIPE_RES, // ·¹½ÃÇÇ ½Àµæ ¾ÆÀÌÅÛ µ¿±âÈ­ NM_ITEM_MIXED_RES, // ¾ÆÀÌÅÛ Á¶ÇÕ °á°ú NM_ITEM_SKILLRESET_RES, // ½ºÅ³ ÃʱâÈ­ °á°ú /*-- ¹ÌÀÎÁõ ÇÁ·ÎÅäÄÝ */ NM_ITEM_LICENSE_REQ, // ÀÎÁõ ¿äû NM_ITEM_LICENSE_RES, // ÀÎÁõ °á°ú /*-- ij½Ã ¾ÆÀÌÅÛ ¼ö·É */ NM_ITEM_CASH_OPEN_REQ, // ¼ö·ÉÇÔ ¿­±â NM_ITEM_CASH_OPEN_RES, NM_ITEM_CASH_CLOSE_REQ, // ¼ö·ÉÇÔ ´Ý±â NM_ITEM_CASH_CLOSE_RES, NM_ITEM_CASH_LIST_REQ, // ¹°Ç°¼ö·É NM_ITEM_CASH_LIST_RES, /*-- ¾ÆÀÌÅÛ ºô(Â÷°¨) */ NM_ITEM_BILL_SYN, // µ¿±âÈ­ ¸ñ·Ï NM_ITEM_BILL_ADD_SYN, // Ãß°¡ NM_ITEM_BILL_DEL_SYN, // »èÁ¦ /*-- Å׸¶ ÃʱâÈ­ ¾ÆÀÌÅÛ»ç¿ë */ NM_ITEM_THEMERESET_REQ, // Å׸¶ ÃʱâÈ­ ij½ÃÅÛ »ç¿ë NM_ITEM_THEMERESET_RES, /*-- ÆÄƼÀå ¾ÆÀÌÅÛ Áö±Þ */ NM_ITEM_PARTY_GIVE_REQ, NM_ITEM_PARTY_GIVE_RES, NM_ITEM_PARTY_GIVE_SYN, /*-- ¼Òȯ ÁÖ¹®¼­(â°í) */ NM_ITEM_WAREHOUSE_SUMMON_OPEN_REQ, NM_ITEM_WAREHOUSE_SUMMON_OPEN_RES, NM_ITEM_WAREHOUSE_SUMMON_OPEN_SYN, NM_ITEM_WAREHOUSE_SUMMON_CLOSE_REQ, NM_ITEM_WAREHOUSE_SUMMON_CLOSE_SYN, /*-- Ä÷º¼Ç ºÏ ÇÁ·ÎÅäÄÝ(Ä«µå º¯È¯) */ NM_ITEM_COLLECT_CARD_CHANGE_REQ, // Ä«µå º¯È¯ NM_ITEM_COLLECT_CARD_CHANGE_RES, // " NM_ITEM_MAX, }; enum NM_TRADE_PROTOCOL { /*-- °Å·¡ ÇÁ·ÎÅäÄÝ - ¼¼ºÎ³»¿ëÀº MSG·Î ±¸ºÐ */ /* // Àü¿ë - °Å·¡ ÇÁ·ÎÅäÄÝ NM_ITEM_EXCHANGE_ASK_REQ, // °Å·¡ ¿äû NM_ITEM_EXCHANGE_ASK_RES, // °Å·¡ ¿äû °á°ú NM_ITEM_EXCHANGE_REP_REQ, // °Å·¡ ÀÀ´ä NM_ITEM_EXCHANGE_REP_RES, // °Å·¡ ÀÀ´ä °á°ú NM_ITEM_EXCHANGE_REP_SYN, // °Å·¡ ÀÀ´ä °á°ú // °ø¿ë - °Å·¡ ÇÁ·ÎÅäÄÝ NM_ITEM_EXCHANGE_ADD_REQ, // °Å·¡ µî·Ï(¾ÆÀÌÅÛ & ¼ÒÁö±Ý¾×) NM_ITEM_EXCHANGE_ADD_RES, // " NM_ITEM_EXCHANGE_ADD_SYN, // " NM_ITEM_EXCHANGE_DEL_REQ, // °Å·¡ »èÁ¦(¾ÆÀÌÅÛ) NM_ITEM_EXCHANGE_DEL_RES, // " NM_ITEM_EXCHANGE_DEL_SYN, // " NM_ITEM_EXCHANGE_OK_REQ, // °Å·¡ ¿Ï·á NM_ITEM_EXCHANGE_OK_RES, // " NM_ITEM_EXCHANGE_RETRY_REQ, // °Å·¡ ¼öÁ¤ NM_ITEM_EXCHANGE_RETRY_RES, // " NM_ITEM_EXCHANGE_CANCEL_REQ, // °Å·¡ Ãë¼Ò NM_ITEM_EXCHANGE_CANCEL_RES, // " NM_ITEM_EXCHANGE_END_REQ, // °Å·¡ Á¾·á NM_ITEM_EXCHANGE_END_RES, // " */ /*-- ¼Òȯ ÁÖ¹®¼­(¿ìÆíÇÔ/ÆÇ¸Å´ëÇà) */ NM_TRADE_POST_SUMMON_OPEN_REQ, NM_TRADE_POST_SUMMON_OPEN_RES, NM_TRADE_POST_SUMMON_OPEN_SYN, NM_TRADE_POST_SUMMON_CLOSE_REQ, NM_TRADE_POST_SUMMON_CLOSE_SYN, NM_TRADE_AGENT_SUMMON_OPEN_REQ, NM_TRADE_AGENT_SUMMON_OPEN_RES, NM_TRADE_AGENT_SUMMON_OPEN_SYN, NM_TRADE_AGENT_SUMMON_CLOSE_REQ, NM_TRADE_AGENT_SUMMON_CLOSE_SYN, NM_TRADE_MAX, }; enum NM_CHAT_PROTOCOL { /// ÀÏ¹Ý chatting NM_CHAT_NORMAL_REQ, NM_CHAT_NORMAL_RES, NM_CHAT_NORMAL_SYN, /// ¿ÜÄ¡±â NM_CHAT_SHOUT_REQ, NM_CHAT_SHOUT_RES, NM_CHAT_SHOUT_SYN, /// °Å·¡ NM_CHAT_TRADE_REQ, NM_CHAT_TRADE_SYN, /// ±Ó¸» NM_CHAT_WHISPER_REQ, NM_CHAT_WHISPER_RES, NM_CHAT_WHISPER_SYN, /// ¿ìÆí NM_CHAT_POST_OPEN_REQ, // ¿ìÆí ¸ñ·Ï°Ë»ö NM_CHAT_POST_OPEN_RES, NM_CHAT_POST_CLOSE_REQ, // ¿ìÆí ¸ñ·Ï´Ý±â NM_CHAT_POST_CLOSE_RES, NM_CHAT_POST_READ_REQ, // ¿ìÆí ÆíÁöÀбâ NM_CHAT_POST_READ_RES, NM_CHAT_POST_WRITE_REQ, // ¿ìÆí ÆíÁö¾²±â NM_CHAT_POST_WRITE_RES, NM_CHAT_POST_DOWNLOAD_REQ, // ¿ìÆí ÷ºÎ ´Ù¿î·Îµå NM_CHAT_POST_DOWNLOAD_RES, NM_CHAT_POST_DELETE_REQ, // ¿ìÆí »èÁ¦ NM_CHAT_POST_DELETE_RES, NM_CHAT_POST_RECEIVED_SYN, // ¿ìÆí µµÂø /// Ä£±¸ NM_CHAT_FRIEND_LIST_RES, NM_CHAT_FRIEND_ADD_REQ, NM_CHAT_FRIEND_ADD_RES, NM_CHAT_FRIEND_DEL_REQ, NM_CHAT_FRIEND_DEL_RES, NM_CHAT_FRIEND_REP_REQ, NM_CHAT_FRIEND_REP_RES, NM_CHAT_FRIEND_CONNECT_SYN, /// ÆÄƼ NM_CHAT_PARTY_REQ, NM_CHAT_PARTY_RES, NM_CHAT_PARTY_SYN, NM_CHAT_PARTYUNION_SYN, /// ±æµå NM_CHAT_GUILD_REQ, NM_CHAT_GUILD_RES, NM_CHAT_GUILD_SYN, /// GM chatting NM_CHAT_GM_NORMAL_REQ, NM_CHAT_GM_NORMAL_RES, NM_CHAT_GM_NORMAL_SYN, //----------------------------- // GAME SYN NM_CHATPOST_WHISPER_SYN, /// ±Ó¸» ¹ÞÀ½ NM_CHATPOST_WHISPER_RESULTSYN, /// ±Ó¸» ¹ÞÀ½¿¡ ´ëÇÑ °á°ú /// SYSTEM °øÁö NM_CHAT_ENHANCED_SYN, NM_CHAT_UNIQUEITEM_SYN, NM_FRIENDPOST_CONNECT_SYN, // Ä£±¸ Á¢¼Ó/Á¢¼ÓÁ¾·á // ij½Ã¾ÆÀÌÅÛ-¸Þ°¡Æù NM_CHAT_MEGAPHONE_REQ, NM_CHAT_MEGAPHONE_RES, NM_CHAT_MEGAPHONE_SYN, NM_CHAT_AUTODUMMY_SYN, // ¿ÀÅä´õ¹Ì °ø°Ý½Ã NM_CHAT_MAX, }; enum NM_SKILL_PROTOCOL { // NM_SKILL_LIST_REQ = NM_USER_LOADDATA_REQ, NM_SKILL_LIST_RES, // NM_SKILL_INFLUENCE_LIST_REQ = NM_USER_LOADDATA_REQ, NM_SKILL_INFLUENCE_LIST_RES, NM_SKILL_INFLUENCE_GUARDLIST_RES, NM_SKILL_INFLUENCE_ADDLIST_SYN, NM_SKILL_INFLUENCE_DELLIST_SYN, /// 1. ÀÏ¹Ý ½ºÅ³ »ç¿ë ( ij½ºÆ®:X / Ÿ°Ù:¿ÀºêÁ§Æ® ) NM_SKILL_USED_REQ, NM_SKILL_USED_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_USED_MON_REQ, NM_SKILL_USED_MON_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_USED_SYN, NM_SKILL_MONSTER_USED_SYN, NM_SKILL_ITEMMAPCHANGE_REQ, NM_SKILL_ITEMMAPCHANGE_RES, NM_SKILL_ITEMMAPCHANGE_SYN, NM_SKILL_ITEMVEHICLE_REQ, NM_SKILL_ITEMVEHICLE_RES, NM_SKILL_ITEMVEHICLE_SYN, NM_SKILL_BLINK_REQ, /// ¼ø°£À̵¿ ½ºÅ³ NM_SKILL_BLINK_RES, NM_SKILL_BLINK_SYN, NM_SKILL_NONSTOP_REQ, /// Á¤ÁöÇÏÁö ¾Ê°í È¿°ú¸¦ °É¾îÁÖ´Â ½ºÅ³ NM_SKILL_NONSTOP_RES, NM_SKILL_NONSTOP_TARGET_SYN, NM_SKILL_NONSTOP_AROUND_SYN, NM_SKILL_NONSTOP_MON_REQ, /// ¸ó½ºÅÍ º¯½Å½Ã NM_SKILL_NONSTOP_MON_RES, NM_SKILL_NONSTOP_MON_TARGET_SYN, NM_SKILL_NONSTOP_MON_AROUND_SYN, /// 2. ij½ºÆ® ½ºÅ³ »ç¿ë ( ij½ºÆ®:O / Ÿ°Ù:¿ÀºêÁ§Æ® ) NM_SKILL_CAST_USED_REQ, NM_SKILL_CAST_USED_RES, /// ¼º°ø/½ÇÆÐ NM_SKILL_CAST_USED_MON_REQ, NM_SKILL_CAST_USED_MON_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_CAST_USED_SYN, NM_SKILL_MONSTER_CAST_USED_SYN, NM_SKILL_CAST_ACTIVITY_FAIL_SYN, /// ij½ºÆÃÁß ¹ßµ¿ºÒ°¡ - Ãë¼Ò, Ÿ°Ù»èÁ¦, ¼Ò¸ðÇ׸ñºÎÁ· µî NM_SKILL_CAST_ACTIVE_SYN, /// ½ºÅ³ ¹ßµ¿ MP¼Ò¸ð /// 3. ÁÂÇ¥ ½ºÅ³ »ç¿ë NM_SKILL_POS_USED_REQ, NM_SKILL_POS_USED_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_POS_USED_MON_REQ, NM_SKILL_POS_USED_MON_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_POS_USED_MON_SYN, NM_SKILL_POS_USED_SYN, /// NM_SKILL_POS_MONSTER_USED_SYN, /// 4. ÁÂÇ¥ ½ºÅ³ »ç¿ë NM_SKILL_POS_CAST_USED_REQ, NM_SKILL_POS_CAST_USED_RES, /// ¼º°ø/½ÇÆÐ NM_SKILL_POS_CAST_USED_MON_REQ, NM_SKILL_POS_CAST_USED_MON_RES, /// ¼º°ø/½ÇÆÐ MP¼Ò¸ð NM_SKILL_POS_CAST_USED_SYN, NM_SKILL_POS_CAST_USED_MON_SYN, /// NM_SKILL_POS_MONSTER_CAST_USED_SYN, NM_SKILL_POS_CAST_ACTIVE_SYN, /// ½ºÅ³ ¹ßµ¿ MP¼Ò¸ð NM_SKILL_CAST_CANCEL_REQ, /// °ø°ÝÀÚ°¡ ij½ºÆÃ Ãë¼Ò NM_SKILL_CAST_CANCEL_RES, NM_SKILL_CAST_CANCEL_SYN, /// ½ºÅ³ ¹ßµ¿ ½ÇÆÐ½Ã À§Ä¡ º¸°£ /// NM_SKILL_USED_POS_ERROR_REQ = NM_SKILL_USED_REQ, NM_SKILL_CAST_USED_REQ NM_SKILL_USED_POS_ERROR_RES, /// ½ºÅ³ µ¥¹ÌÁö ½ÌÅ© NM_SKILL_DAMAGE_ATTACKER_SYN, NM_SKILL_DAMAGE_TARGET_SYN, NM_SKILL_DAMAGE_AROUND_SYN, NM_SKILL_DAMAGE_AROUND_CHANNELING_SYN, /// ½ºÅ³ Èú/HP ½ÌÅ© NM_SKILL_HEAL_ATTACKER_SYN, NM_SKILL_HEAL_TARGET_SYN, NM_SKILL_HEAL_AROUND_SYN, /// ºñ°ø°ÝÇü Ÿ°Ù Àû¿ë ½ÌÅ© NM_SKILL_APPLY_SYN, /// ½ºÅ³ µ¥¹ÌÁö Àû¿ë ½ÌÅ© NM_SKILL_DAMAGE_APPLY_HPMP_SYN, NM_SKILL_DAMAGE_APPLY_DIE_SYN, NM_SKILL_DELTARGET_SYN, /// È¿°ú NM_SKILL_INFLUENCE_CREATE_SYN, NM_SKILL_INFLUENCE_CREATELIST_SYN, NM_SKILL_INFLUENCE_DELETE_REQ, /// Ŭ¶óÀÌ¾ðÆ®¿¡¼­ È¿°ú »èÁ¦ ¿äû NM_SKILL_INFLUENCE_DELETE_RES, /// À߸øµÈ »èÁ¦¿äû¿¡ ´ëÇÑ ½ÇÆÐ ¸Þ¼¼Áö NM_SKILL_INFLUENCE_DELETE_SYN, /// ¿À¶ó È¿°ú »èÁ¦ ¿äû NM_SKILL_INFLUENCE_AURA_DELETE_REQ, //NM_SKILL_INFLUENCE_AURA_DELETE_RES = NM_SKILL_INFLUENCE_DELETE_SYN /// È¿°ú Áö¼Ó NM_SKILL_INFLUENCE_HPCHAGNE_SYN, /// È¿°ú°´Ã¼¿¡¼­ ¹ß»ýÇÑ hp º¯µ¿ ¸Þ¼¼Áö NM_SKILL_INFLUENCE_MPCHAGNE_SYN, NM_SKILL_INFLUENCE_HPCHAGNE_AROUND_SYN, /// È¿°ú°´Ã¼¿¡¼­ ¹ß»ýÇÑ hp º¯µ¿ ¸Þ¼¼Áö NM_SKILL_INFLUENCE_MPCHAGNE_AROUND_SYN, /// ¹ßµ¿ È¿°ú NM_SKILL_ACTINFLUENCE_ACTION_SYN, /// È¿°ú ¼ø°£ NM_SKILL_NONSKILL_HPCHANGE_SYN, /// È¿°ú°´Ã¼°¡ ¾Æ´Ñ(ºñ½ºÅ³ ¼ø°£) È¿°úó¸® HP º¯µ¿ ¸Þ¼¼Áö NM_SKILL_NONSKILL_MPCHANGE_SYN, NM_SKILL_NONSKILL_HPCHANGE_AROUND_SYN, /// È¿°ú°´Ã¼°¡ ¾Æ´Ñ(ºñ½ºÅ³ ¼ø°£) È¿°úó¸® HP º¯µ¿ ¸Þ¼¼Áö NM_SKILL_NONSKILL_MPCHANGE_AROUND_SYN, /// ºÎȰ /// NM_SKILL_RESURRECTION_REQ = ½ºÅ³ ½ÃÀüÀÚÀÇ ½ºÅ³ »ç¿ë ¸Þ¼¼Áö /// ºÎȰ ´ë»óÀÚ¿¡°Ô res¸Þ¼¼Áö¸¦ º¸³¿ NM_SKILL_RESURRECTION_RES, NM_SKILL_RESURRECTION_SYN, /// ºÎȰ ½ÌÅ© NM_SKILL_CHGMON_SKILLCOOLTIME, /// ¸ó½ºÅÍ º¯½Å ½ºÅ³ ÄðŸÀÓ /// ½ºÅ³ ½Àµæ NM_SKILL_ADD_REQ, NM_SKILL_ADD_SUC_RES, NM_SKILL_ADD_ERR_RES, NM_SKILL_INFLUENCE_GUARDCHANGE_SYN, NM_SKILL_PUSHPULL_SYN, NM_SKILL_CASHMAPCHANGE_REQ, NM_SKILL_CASHMAPCHANGE_RES, NM_SKILL_CASHMAPCHANGE_SYN, NM_SKILL_RUSH_REQ, NM_SKILL_RUSH_RES, NM_SKILL_RUSH_SYN, NM_SKILL_RUSHAFTER_REQ, NM_SKILL_RUSHAFTER_RES, NM_SKILL_RUSHAFTER_SYN, NM_SKILL_RUSHBLINK_REQ, NM_SKILL_RUSHBLINK_RES, NM_SKILL_RUSHBLINK_SYN, /// ½ºÅ³ ¼ø°£ È¿°ú Áß Äð ŸÀÓ ¸ðµÎ »èÁ¦ NM_SKILL_CLEAR_COOLTIME, NM_SKILL_CHANNELING_CANCEL_REQ, /// °ø°ÝÀÚ°¡ ij½ºÆÃ Ãë¼Ò NM_SKILL_CHANNELING_CANCEL_RES, NM_SKILL_CHANNELING_CANCEL_SYN, NM_SKILL_MAX, }; enum NM_TAROT_PROTOCOL { NM_TAROT_SEEKER_OPEN_REQ, NM_TAROT_SEEKER_OPEN_RES, NM_TAROT_SEEKER_CLOSE_REQ, NM_TAROT_SEEKER_CLOSE_RES, NM_TAROT_SEEKER_JOIN_REQ, NM_TAROT_SEEKER_JOIN_RES, NM_TAROT_SEEKER_RESULT_REQ, NM_TAROT_SEEKER_RESULT_RES, NM_TAROT_SEEKER_ACCEPT_REQ, NM_TAROT_SEEKER_ACCEPT_RES, NM_TAROT_READER_READY_REQ, NM_TAROT_READER_READY_RES, NM_TAROT_READER_READY_SYN, NM_TAROT_READER_OPEN_REQ, NM_TAROT_READER_OPEN_RES, NM_TAROT_READER_OPEN_SYN, NM_TAROT_READER_JOIN_RES, NM_TAROT_READER_LEAVE_RES, NM_TAROT_READER_CLOSE_REQ, NM_TAROT_READER_CLOSE_RES, NM_TAROT_READER_CLOSE_SYN, // npc tarot -- npc °¡ ÀÏ¹Ý Á¡Áý Á¦°ø NM_TAROT_TUTORIAL_SEEKER_OPEN_REQ, NM_TAROT_TUTORIAL_SEEKER_OPEN_RES, NM_TAROT_TUTORIAL_SEEKER_CLOSE_REQ, NM_TAROT_TUTORIAL_SEEKER_CLOSE_RES, NM_TAROT_TUTORIAL_SEEKER_JOIN_REQ, NM_TAROT_TUTORIAL_SEEKER_JOIN_RES, NM_TAROT_TUTORIAL_SEEKER_RESULT_REQ, NM_TAROT_TUTORIAL_SEEKER_RESULT_RES, NM_TAROT_TUTORIAL_SEEKER_ACCEPT_REQ, NM_TAROT_TUTORIAL_SEEKER_ACCEPT_RES, NM_TAROT_SELF_OPEN_REQ, NM_TAROT_SELF_OPEN_RES, NM_TAROT_SELF_CLOSE_REQ, NM_TAROT_SELF_CLOSE_RES, NM_TAROT_SELF_JOIN_REQ, NM_TAROT_SELF_JOIN_RES, NM_TAROT_SELF_RESULT_REQ, NM_TAROT_SELF_RESULT_RES, NM_TAROT_SELF_ACCEPT_REQ, NM_TAROT_SELF_ACCEPT_RES, NM_TAROT_MAX, }; /// party enum NM_PARTY_PROTOCOL { /// ÆÄƼ Á¤º¸ ¸®½ºÆ® NM_PARTY_LIST_SYN, /// ÆÄƼ Àüü ¸®½ºÆ® NM_PARTY_ADDONE_SYN, /// ÆÄƼ¿ø 1¸í Á¤º¸ /// ÆÄƼ ÃÊû NM_PARTY_ADD_REQ, /// ÆÄƼ ½Åû ¿äû NM_PARTY_ADD_RES, /// ÆÄƼ ½Åû °á°ú NM_PARTY_ADD_SYN, /// ÆÄƼ·ÎºÎÅÍ °¡ÀÔ ½Åû /// ÆÄƼ ½Åû ÀÀ´ä NM_PARTY_REP_REQ, /// ÆÄƼ ½Åû ¼ö¶ô NM_PARTY_REP_RES, /// ÆÄƼ ½Åû ¼ö¶ô¿¡ ´ëÇÑ °á°ú /// ÆÄƼŻÅð NM_PARTY_OUT_REQ, NM_PARTY_OUT_RES, NM_PARTY_OUT_SYN, /// ÆÄÆ¼ÇØ»ê ¾Ë¸² NM_PARTY_DELETE_SYN, /// ÆÄƼÀå À§ÀÓ NM_PARTY_CHANGELEADER_REQ, NM_PARTY_CHANGELEADER_RES, NM_PARTY_CHANGELEADER_SYN, /// ÆÄƼºÐ¹è¹æ½Ä º¯°æ NM_PARTY_CHANGEDIVIDE_REQ, NM_PARTY_CHANGEDIVIDE_RES, NM_PARTY_CHANGEDIVIDE_SYN, /// ÆÄƼ¿ø Ãß¹æ NM_PARTY_THROW_REQ, NM_PARTY_THROW_RES, NM_PARTY_THROW_SYN, NM_PARTY_CUT_SYN, /// ÆÄƼ·ÎºÎÅÍ Ãß¹æ´çÇÔ /// ÆÄƼ¿ø ¸ÊüÀÎÁö NM_PARTY_MAPCHANGE_SYN, NM_PARTY_JOBCHANGE_SYN, /// NM_PARTY_DATA_SYN, NM_PARTY_DATA_LEVEL_SYN, /// µ¿ÀÏ ±×¸®µå¿¡ ¾ø´Â ´Ù¸¥ À¯ÀúÀÇ ·¹º§Á¤º¸¸¸ º¸³½´Ù /// NM_PARTY_ITEMGET_SYN, /// ÁÖ»çÀ§ ±¼¸®±â NM_PARTY_DICE_START_REQ, /// ÁÖ»çÀ§ ±¼¸®±â ½ÃÀÛ ¿äû NM_PARTY_DICE_START_RES, NM_PARTY_DICE_START_SYN, NM_PARTY_DICE_ROLL_REQ, /// ÁÖ»çÀ§ ±¼¸®±â/Æ÷±â ¼±Åà NM_PARTY_DICE_ROLL_RES, NM_PARTY_DICE_REMAIN_TIME_SYN, /// ÁÖ»çÀ§ ±¼¸®±â ³²Àº ½Ã°£ NM_PARTY_DICE_END_SYN, /// ÁÖ»çÀ§ ±¼¸®±â Á¾·á NM_PARTY_MAX, }; /// QUEST enum NM_QUEST_PROTOCOL { NM_QUEST_LIST_RES, /// Àüü Äù½ºÆ® Á¤º¸ NM_QUEST_UPDATE_SYN, /// Äù½ºÆ® Á¤º¸ °»½Å NM_QUEST_DEL_REQ, /// Äù½ºÆ® »èÁ¦¿äû NM_QUEST_DEL_RES, /// NM_QUEST_DELAUTO_REQ, /// Äù½ºÆ® ÀÚµ¿»èÁ¦ NM_QUEST_DELAUTO_RES, NM_QUEST_ADDBYITEM_REQ, /// NM_QUEST_ADDBYITEM_RES, /// ÀÇ·Ú¾ÆÀÌÅÛÀ¸·Î ÀÎÇÑ Äù½ºÆ® ºÎ¿© NM_QUEST_NEWLIST_SYN, NM_QUEST_NEWLISTEVENT_SYN, // ÀÏÁ¤ À̺¥Æ®¿¡ µû¸¥ Ãß°¡ ½Å±Ô Äù½ºÆ® NM_QUEST_NEXT_LEVEL_NEWLIST_SYN, /// ´ÙÀ½ ·¡¹ë¿¡ º¸³»Áú Äù½ºÆ® ¸®½ºÆ®(cTrigger.mLowLevel - NEXT_LEVEL_QUEST_GAP) º¸³»ÁÖ±â NM_QUEST_NEXT_LEVEL_NEWLISTEVENT_SYN, NM_QUEST_MAX, }; /// DUEL enum NM_DUEL_PROTOCOL { NM_DUEL_ADD_REQ, /// °áÅõ ½ÅûÀÚ°¡ ¼­¹ö¿¡ ¿äû NM_DUEL_ADD_RES, /// ¿äû ½ÇÆÐ½Ã : °áÅõ ¿äûÀÚ¿¡°Ô ¿äû ½ÇÆÐ½Ã ½ÇÆÐ¸Þ¼¼Áö ¹ß¼Û /// ¿äû ¼º°ø½Ã : °áÅõ ´ë»óÀÚ¿¡°Ô ¼ö¶ô/°ÅÀý ¿©ºÎ ¸Þ¼¼Áö ³¯¸² NM_DUEL_ACCEPT_REQ, /// °áÅõ ´ë»óÀÌ ¼­¹ö¿¡ ¼ö¶ô¿©ºÎ ¾Ë¸² NM_DUEL_ACCEPT_RES, /// °áÅõÀڵ鿡°Ô °áÅõ ¼º¸³/ºÒ°¡ ¿©ºÎ ¾Ë¸² NM_DUEL_ACCEPT_SYN, /// °áÅõ ¼º¸³½Ã Àüü ¹ß¼Û NM_DUEL_START_RES, /// °áÅõ ½ÃÀÛ NM_DUEL_GIVEUP_RES, /// °áÅõ Æ÷±â NM_DUEL_FIGHT_OUTRANGE_RES, /// °áÅõÀÚ °Å¸® ¹ÛÀ¸·Î ³ª°¨ NM_DUEL_FIGHT_INRANGE_RES, /// °áÅõÀÚ °Å¸® ¾ÈÀ¸·Î µé¾î¿È NM_DUEL_WINNER_SYN, /// ½Â¸®ÀÚ¿¡°Ô ºÎ¿©µÇ´Â º¸»ó NM_DUEL_LOSER_SYN, /// ÆÐ¹èÀÚ¿¡°Ô ºÎ¿©µÇ´Â º¸»ó NM_DUEL_END_SYN, /// °áÅõ Á¾·á ½Â/ÆÐ NM_DUEL_MAX, }; /// ServerTool enum NM_SERVERTOOL_PROTOCOL { NM_SERVERTOOL_PING_REQ, NM_SERVERTOOL_PING_RES, NM_SERVERTOOL_SERVER_LIST_REQ, NM_SERVERTOOL_SERVER_LIST_RES, NM_SERVERTOOL_CHANNEL_INFO_REQ, NM_SERVERTOOL_CHANNEL_INFO_RES, NM_SERVERTOOL_AGENT_ON_REQ, NM_SERVERTOOL_AGENT_OFF_REQ, NM_SERVERTOOL_GAMEMASTER_ON_REQ, NM_SERVERTOOL_TESTER_ON_REQ, NM_SERVERTOOL_PATHFINDER_ON_REQ, NM_SERVERTOOL_USER_ON_REQ, NM_SERVERTOOL_SERVER_STATUS_REQ, NM_SERVERTOOL_SERVER_STATUS_RES, NM_SERVERTOOL_HACKSHIELD_ON_REQ, NM_SERVERTOOL_HACKSHIELD_OFF_REQ, NM_SERVERTOOL_MAX, }; /// PvP enum NM_PVP_PROTOCOL { NM_PVP_DM_NOTICE_SYN, /// pvp ½ÃÀ۾˸² °øÁö // NM_PVP_DM_JOIN_SYN, /// pvp Âü¿© ij¸¯ÅÍ ¸ðÁý // NM_PVP_DM_JOIN_REQ, /// pvp Âü¿© ¿äû // NM_PVP_DM_JOIN_RES, /// pvp Âü¿© °¡´É ¿©ºÎ ////////////////////////////////////////////////////////////////////////// /// Ãß°¡/º¯°æ NM_PVP_READYQUESTION_SYN, /// Ŭ¶óÀÌ¾ðÆ®¿¡°Ô Âü¿© ¿©ºÎ¸¦ ¹°¾îº½ NM_PVP_READY_REQ, /// ¼­¹ö¿¡°Ô PVPÂü¿© ½Åû NM_PVP_READY_RES, /// Ŭ¶óÀÌ¾ðÆ®¿¡°Ô Âü¿© ºÒ°¡´ÉÀ» ¾Ë¸² NM_PVP_READYCANCEL_REQ, /// ¼­¹ö¿¡°Ô Âü¿© Ãë¼Ò¸¦ ½Åû NM_PVP_READYCANCEL_RES, /// Ŭ¶óÀÌ¾ðÆ®¿¡°Ô Âü¿© Ãë¼Ò¿¡ ´ëÇÑ ´äº¯À» ÇØÁÜ NM_PVP_READYCLOSE_SYN, /// Ŭ¶óÀÌ¾ðÆ®¿¡°Ô Âü¿© ¸¶°¨À» ¾Ë¸² NM_PVP_JOIN_SYN, /// NM_PVP_DM_JOIN_RES Ŭ¶óÀÌ¾ðÆ®¿¡°Ô ÀÔÀå ½ÃÀÛ/ºÒ°¡¸¦ ¾Ë¸² ////////////////////////////////////////////////////////////////////////// /// NM_PVP_DM_MEMBERIN_REQ = NM_USER_GAMEIN_REQ NM_PVP_DM_MEMBERIN_RES, /// ½Å±Ô Âü¿© À¯Àú¿¡°Ô ±âÁ¸ À¯Àúµé ¸ñ·Ï ¹ß¼Û NM_PVP_DM_MEMBERIN_SYN, /// ½Å±Ô Âü¿© À¯Àú Áø¿µ¿¡ ¸É¹ö µî·Ï ¹ß¼Û NM_PVP_DM_MEMBEROUT_SYN, /// ÇØ´çÀ¯Àú Áø¿µ¿¡ ¸É¹ö Á¦°Å ¹ß¼Û NM_PVP_DM_JOINTIME_SYN, /// ÀÔÀå½Ã ÀüÅõ±îÁö ³²Àº½Ã°£À» ¾Ë·ÁÁÜ NM_PVP_DM_READY_SYN, /// ÀüÅõÀü ´ë±â Ä«¿îÆ® ½ÃÀÛ NM_PVP_DM_NOTREADY_SYN, /// Ä«¿îÆ® ½ÃÀÛ ¸øÇÔ ( Á¶°Ç ºÒ¸¸Á· - ¸¶À»À̵¿ ) NM_PVP_DM_FIGHT_SYN, /// ÀüÅõ ½ÃÀÛ NM_PVP_DM_SCORE_SYN, /// ½ºÄÚ¾î º¯µ¿»çÇ× NM_PVP_DM_LEADERSELECT_SYN, /// ¼öÀå ¼³Á¤ NM_PVP_DM_LEADERDIE_SYN, /// ¼öÀå Á×À½ NM_PVP_DM_ENEMYLEADERDIE_SYN, /// Àû ¼öÀå Á×À½ NM_PVP_RESURRECTION_REQ, /// pvp ºÎȰ ¿äû NM_PVP_DM_WIN_SYN, /// °áÅõ Á¾·á - ½Â¸®¸Þ¼¼Áö NM_PVP_DM_LOSE_SYN, /// °áÅõ Á¾·á - ÆÐ¹è¸Þ¼¼Áö NM_PVP_DM_END_REQ, /// ¸¶À» À̵¿ ¿äû NM_PVP_DM_END_SYN, /// ¸¶À»À̵¿ ¸Þ¼¼Áö ¹ß¼Û NM_PVP_DM_ENDACCEPT_REQ, /// NM_PVP_DM2_SCORE_SYN, /// NM_PVP_DM2_PLAYER_SCORE_SYN, /// NM_PVP_DM2_INFO_SYN, NM_PVP_DM2_FLAGPOS_SYN, NM_PVP_DM2_HOIST_SYN, NM_PVP_REPORT_REQ, // ½Å°í ¿äû NM_PVP_REPORT_RES, // NM_PVP_REPORT_SYN, // ´ë»óÀÚ¿¡°Ô ½Å°í¹ÞÀ½ ¾Ë¸² NM_PVP_REPORT_OUT_SYN, // °­Á¦ ÅðÀå¾Ë¸² NM_PVP_FORCEOUT_SYN, // °­Á¦ ÅðÀå ////////////////////////////////////////////////////////////////////////// NM_PVP_DM_STONE_CREATE_SYN, NM_PVP_DM_STONE_HP_SYN, NM_PVP_DM_STONE_DIE_SYN, NM_PVP_DM2_FLAGDROP_SYN, NM_PVP_DM2_FLAGCOMPLETE_SYN, ////////////////////////////////////////////////////////////////////////// NM_PVP_MAX, }; /// Theme enum NM_THEME_PROTOCOL { NM_THEME_HAVE_LIST_SYN, /// Å׸¶ º¸À¯¸®½ºÆ® NM_THEME_READYQUESTION_SYN, /// Ç÷¹À̾î(ȤÀº ÆÄƼ¿ø)¿¡°Ô Á¢¼ÓÇÒÁö ¿©ºÎ³ª Á¢¼ÓÇÒ ¼ö ¾øÀ½ ³»¿ë ¸Þ¼¼Áö ¹ß¼Û NM_THEME_READY_REQ, /// Ŭ¶óÀÌ¾ðÆ®°¡ ¼­¹ö¿¡ ÀδøÀÔÀå ¼ö¶ô/°ÅºÎ ¿©ºÎ ¹ß¼Û NM_THEME_READY_RES, /// ¼­¹ö¿¡¼­ Àδø¼­¹ö ÀÔÀå ºÒ°¡ ¸Þ¼¼Áö ¹ß¼Û NM_THEME_DEPENDENCY_SYN, /// ±Í¼ÓµÊÀ» ¾Ë¸² NM_THEME_END_SYN, NM_THEME_ENDACCEPT_REQ, NM_THEME_EXPIRE_TIME_SYN, /// Å׸¶ ÃʱâÈ­ ÀÜ¿© ½Ã°£ NM_THEME_MAX, }; /// Totem enum NM_TOTEM_PROTOCOL { NM_TOTEM_SIGHT_IN_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® IN NM_TOTEM_SIGHT_OUT_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® OUT }; /// guild enum NM_GUILD_PROTOCOL { NM_GUILD_CREATEDATA_RES, /// »ý¼º Á¤º¸ NM_GUILD_LIST_SYN, /// ±æµåÁ¤º¸ ( ¸ÊÀ̵¿, °ÔÀÓÁ¢¼Ó½Ã ) NM_GUILD_ADD_REQ, /// ±æµå¿øÃß°¡ NM_GUILD_ADD_RES, NM_GUILD_ADD_SYN, /// ±æµå ÃÊ´ë ¹ÞÀ½ NM_GUILD_REPLY_REQ, /// ±æµå ÃÊ´ë ´äº¯ NM_GUILD_REPLY_RES, NM_GUILD_USERADD_SYN, /// ½Å±Ô±æµå¿ø Á¤º¸ NM_GUILD_OUT_REQ, /// ±æµåÅ»Åð NM_GUILD_OUT_RES, NM_GUILD_OUT_SYN, NM_GUILD_CUT_REQ, /// ±æµåÃß¹æ NM_GUILD_CUT_RES, NM_GUILD_CUT_SYN, /// ÀÚ½ÅÀÌ Ãß¹æ´çÇÔ NM_GUILD_USERCUT_SYN, /// ±æµå¿ø Ãß¹æ´çÇÔ NM_GUILD_DELETE_REQ, /// ±æµåÇØÃ¼ NM_GUILD_DELETE_RES, NM_GUILD_UPDATE_SYN, /// ½Ã°£Å¸ÀÓ °»½Å NM_GUILD_GIVEPOSITION_REQ, /// Á÷À§ºÎ¿© NM_GUILD_GIVEPOSITION_RES, /// NM_GUILD_GIVEPOSITION_SYN, /// NM_GUILD_NOTICE_REQ, /// ±æµå °øÁö ¼öÁ¤ NM_GUILD_NOTICE_RES, NM_GUILD_NOTICE_SYN, NM_GUILDMARK_UPDATE_REQ, /// ±æµå¸¶Å© °»½Å ¿äû NM_GUILDMARK_UPDATE_RES, NM_GUILDMARK_SEND_REQ, /// ±æµå¸¶Å© ¿äû NM_GUILDMARK_SEND_RES, NM_GUILDUSER_CONNECT_SYN, /// ±æµåÀ¯Àú Á¢¼ÓÁ¤º¸ //----------------------------- // GAME SYN NM_GUILDPOST_CREATE_SYN, NM_GUILDPOST_DELETE_SYN, NM_GUILDPOST_USERADD_SYN, NM_GUILDPOST_USERCUT_SYN, /// ±æµå¿øÁ¦¸í NM_GUILDPOST_USEROUT_SYN, /// ±æµå Å»Åð NM_GUILDPOST_GIVEPOSITION_SYN, /// Á÷À§ ºÎ¿© NM_GUILDPOST_UPDATEMARK_SYN, /// ¸¶Å© °»½Å NM_GUILDPOST_NOTICE_SYN, /// °øÁö °»½Å NM_GUILDPOST_CHAT_SYN, /// ±æµå ´ëÈ­ NM_GUILDPOST_CONNECT_SYN, // ±æµå¿ø Á¢¼Ó/Á¢¼ÓÁ¾·á NM_GUILDPOST_TTL_SYN, // ±æµå¿ø Á¢¼Ó À¯Áö NM_GUILD_MAX, }; /// Gathering enum NM_GATHERING_PROTOCOL { NM_GATHERING_REGEN_SYN, /// ¸®Á¨ NM_GATHERING_DEL_SYN, /// »èÁ¦ NM_GATHERING_START_REQ, /// äÁý ¿äû NM_GATHERING_START_RES, /// äÁý ¿äûÀÇ ¼º°ø/½ÇÆÐ NM_GATHERING_START_SYN, NM_GATHERING_CANCEL_REQ, /// äÁý ÁøÇà ÁßÁö ¿äû NM_GATHERING_CANCEL_SUCCESS_RES, /// äÁý ÁøÇà ÁßÁö ¼º°ø NM_GATHERING_CANCEL_SYN, /// Ãë¼Ò ¼º°ø Àüü ¹ß¼Û NM_GATHERING_END_SUCCESS_SYN, /// äÁý¿Ï·á NM_GATHERING_END_FAILE_SYN, NM_GATHERING_SIGHT_IN_RES, /// ±×¸®µå ´ÜÀ§ ¸®½ºÆ® IN NM_GATHERING_SIGHT_OUT_RES, /// ±×¸®µå ´ÜÀ§ ¸®½ºÆ® OUT NM_GATHERING_REGEN_HOIST_SYN, /// ¸®Á¨ NM_GATHERING_HOIST_SIGHT_IN_RES, NM_GATHERING_MAX, }; /// MakeSkill enum NM_MAKESKILL_PROTOCOL { NM_MAKESKILL_LIST1_RES, /// ·¹½ÃÇÇ º¸À¯¸ñ·Ï NM_MAKESKILL_LIST2_RES, NM_MAKESKILL_ADD_REQ, /// Á÷¾÷½Àµæ NM_MAKESKILL_ADD_RES, NM_MAKESKILL_RECIPE_ADD_REQ, /// ·¹½ÃÇÇ NM_MAKESKILL_RECIPE_ADD_RES, NM_MAKESKILL_DEL_REQ, /// Àü¹®Á÷¾÷ »èÁ¦ NM_MAKESKILL_DEL_RES, NM_MAKESKILL_ITEMMIX_START_REQ, /// Á¶ÇÕ ½ÃÀÛ NM_MAKESKILL_ITEMMIX_START_RES, NM_MAKESKILL_ITEMMIX_START_SYN, NM_MAKESKILL_ITEMMIX_MIDDLEEND_SYN, /// Á¶ÇÕ Áß°£°úÁ¤ ³¡ NM_MAKESKILL_ITEMMIX_EXP_SYN, /// Á¶Çսà Áõ°¡µÈ ¼÷·Ãµµ NM_MAKESKILL_ITEMMIX_END_SYN, /// Á¶ÇÕ ³¡ NM_MAKESKILL_ITEMMIX_CANCEL_REQ, /// Á¶ÇÕ Ãë¼Ò NM_MAKESKILL_ITEMMIX_CANCEL_RES, NM_MAKESKILL_ITEMMIX_CANCEL_SYN, NM_MAKESKILL_ITEMMIX_CANCELFORCE_SYN, /// »óÅÂÀÌ»óÀ¸·ÎÀÎÇÑ °­Á¦ Ãë¼Ò NM_MAKESKILL_MAX, }; enum NM_PARTYUNION_PROTOCOL { NM_PARTYUNION_LIST_SYN, // ¿¬ÇÕ ¸®½ºÆ® NM_PARTYUNION_ADDONE_SYN, // 1¸í Ãß°¡µÊ NM_PARTYUNION_OUT_RES, // ÆÄƼ¿¬ÇÕ Å»Åð NM_PARTYUNION_OUT_SYN, // ´Ù¸¥ À¯Àú Å»Åð NM_PARTYUNION_CHANGELEADER_REQ, // ¿¬ÇÕÀå À§ÀÓ NM_PARTYUNION_CHANGELEADER_RES, NM_PARTYUNION_CHANGELEADER_SYN, NM_PARTYUNION_MOVEGROUP_REQ, // ±×·ìÀ̵¿ NM_PARTYUNION_MOVEGROUP_RES, NM_PARTYUNION_MOVEGROUP_SYN, NM_PARTYUNION_UPDATE_SYN, // Á¤º¸ °»½Å NM_PARTYUNION_GROUPUPDATE_SYN, // ±×·ì Á¤º¸ °»½Å NM_PARTYUNION_MAX, }; enum NM_OBSTRUCTION_PROTOCOL { NM_OBSTRUCTION_LIST_SYN, /// Àå¾Ö¹° ¸ñ·Ï ¹ß¼Û NM_OBSTRUCTION_DELETE_SYN, /// Àå¾Ö¹° »èÁ¦ }; /// Portal enum NM_USERPORTAL_PROTOCOL { NM_USERPORTAL_REGEN, /// Æ÷Å» »ý¼º NM_USERPORTAL_DELETE, /// Æ÷Å» »èÁ¦ NM_USERPORTAL_ENTER_REQ, // Æ÷Å»ÀÌ ÀÔÀå ¿äû NM_USERPORTAL_SIGHT_IN_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® IN NM_USERPORTAL_SIGHT_OUT_RES, // ±×¸®µå ´ÜÀ§ ¸®½ºÆ® OUT NM_USERPORTAL_MAX, }; enum NM_TELEPORTPORTAL_PROTOCOL { NM_TELEPORTPORTAL_LIST_SYN, /// ÅÚ·¹Æ÷Æ®Æ÷Å» ¸ñ·Ï NM_TELEPORTPORTAL_CREATE_SYN, /// ÅÚ·¹Æ÷Æ®Æ÷Å» »ý¼º NM_TELEPORTPORTAL_USE_REQ, /// ÅÚ·¹Æ÷Æ®Æ÷Å» ÀÌ¿ë NM_TELEPORTPORTAL_USE_RES, NM_TELEPORTPORTAL_USE_SYN, NM_TELEPORTPORTAL_MAX, }; enum NM_TUTORIAL_PROTOCOL { NM_TUTORIAL_GIVEUP_REQ, NM_TUTORIAL_GIVEUP_RES, NM_TUTORIAL_CHANGEMODE_SYN, /// Æ©Å丮¾ó ¸ðµå ¼¼ÆÃ Á¤º¸ NM_TUTORIAL_REVIVAL_REQ, // ºÎȰ ¿äû NM_TUTORIAL_REVIVAL_RES, NM_TUTORIAL_REVIVAL_SYN, NM_TUTORIAL_MAX, }; enum NM_HACKSHIELD_PROTOCOL { NM_HACKSHIELD_SYN, /// ¼­¹ö¿¡¼­ ÁÖ±âÀûÀ¸·Î È®ÀÎ ¿äû ½ÌÅ© NM_HACKSHIELD_REQ, /// Ŭ¶óÀÌ¾ðÆ®¿¡¼­ ¼­¹ö·Î ¿äû¿¡ ´ëÇÑ ´äº¯ ¹ß¼Û NM_HACKSHIELD_MAX, }; enum NM_TWITTER_PROTOCOL { NM_TWITTER_MONSTER_DIE_SYN, /// ƯÁ¤ ¸ó½ºÅÍ »ç³É½Ã Á×ÀÎ À¯Àú Àϰæ¿ì ¾Ë·ÁÁÜ };