#pragma once enum NM_CATEGORY /// NM = Network Message { NM_ERROR = 0, NM_PACKEDDATA, /// Network Packeddata NM_USER, /// Dist & Agent NM_PLAYER, /// Player NM_MONSTER, /// Monster NM_NPC, /// NPC NM_ITEM, /// Item NM_CHAT, /// Chatting NM_SKILL, /// Skill NM_TAROT, /// Tarot Card NM_CHEAT, /// ġƮ NM_PARTY, /// Party NM_QUEST, /// Quest NM_DUEL, /// duel NM_SERVERTOOL, /// Server Tool NM_PVP, NM_TOTEM, NM_GUILD, /// guild NM_GATHERING, NM_MAKESKILL, NM_THEME, NM_PARTYUNION, /// party union NM_OBSTRUCTION, NM_USERPORTAL, NM_TUTORIAL, /// Æ©Å丮¾ó NM_NOTICE, /// notice NM_TELEPORTPORTAL, NM_HACKSHIELD, /// ÇÙ½¯µå NM_TWITTER, /// Æ®À§ÅÍ NM_TRADE, /// À¯Àú°£ °Å·¡ °ü·Ã NM_PLAYEREXT, /// NM_PLAYER ½ÃÁð 2 NM_MAX };