#include "stdafx.h" #include "PassiveSkillObject.h" #include "SkillManager.h" cPassiveSkillObject::cPassiveSkillObject() { } cPassiveSkillObject::~cPassiveSkillObject() { } void* cPassiveSkillObject::operator new( size_t n ) { if(n != sizeof(cPassiveSkillObject) ) { assert(0); return NULL; } return SKILLMANAGER->AllocSkillObject(); } void cPassiveSkillObject::operator delete( void* ptr, size_t n ) { /// NULL Æ÷ÀÎÅÍ °Ë»ç if( ptr == 0) { assert(0); return; } if(n != sizeof(cPassiveSkillObject) ) { assert(0); return; } SKILLMANAGER->FreeSkillObject( static_cast(ptr) ); return; } void cPassiveSkillObject::Process() { }