MapEditor
GUI
MapEditor
EXE
Lines.cpp
Lines.h
TerrainBuildDialog.cpp
TerrainBuildDialog.h
TerrainDialog.cpp
TerrainDialog.h
TerrainEditor.cpp
TerrainEditor.h
TerrainEditor_Log.cpp
TerrainImportDialog.cpp
TerrainImportDialog.h
TerrainInfoDialog.cpp
TerrainInfoDialog.h
TerrainInitDialog.cpp
TerrainInitDialog.h
TerrainOptionDialog.cpp
TerrainOptionDialog.h
TerrainPaintDialog.cpp
TerrainPaintDialog.h
TerrainScaleZDialog.cpp
TerrainScaleZDialog.h
ObjectDialog.cpp
ObjectDialog.h
ObjectEditor.cpp
ObjectEditor.h
ObjectEditor_Copy.cpp
ObjectEditor_Create.cpp
ObjectEditor_Delete.cpp
ObjectEditor_Log.cpp
ObjectEditor_Property.cpp
ObjectEditor_Select.cpp
ObjectEditor_Transform.cpp
ObjectInfoDialog.cpp
ObjectInfoDialog.h
ObjectPropertyDialog.cpp
ObjectPropertyDialog.h
ObjectScaleDialog.cpp
ObjectScaleDialog.h
ObjectTransformDialog.cpp
ObjectTransformDialog.h
UI\Button.cpp
UI\Button.h
UI\CheckButton.cpp
UI\CheckButton.h
UI\CheckButtonGroup.cpp
UI\CheckButtonGroup.h
UI\ColorBox.cpp
UI\ColorBox.h
UI\ColorBoxGroup.cpp
UI\ColorBoxGroup.h
UI\Dialog.h
UI\FileTreeCtrl.cpp
UI\FileTreeCtrl.h
UI\ImageButton.cpp
UI\ImageButton.h
UI\ImageButtonGroup.cpp
UI\ImageButtonGroup.h
UI\NumericEdit.cpp
UI\NumericEdit.h
UI\RollupWindow.cpp
UI\RollupWindow.h
UI\TabButton.cpp
UI\TabButton.h
UI\TabButtonGroup.cpp
UI\TabButtonGroup.h
ExplorerFileTreeCtrl.cpp
ExplorerFileTreeCtrl.h
ExplorerWindow.cpp
ExplorerWindow.h
MainFrame.cpp
MainFrame.h
MapEditorApp.cpp
MapEditorApp.h
MapEditorView.cpp
MapEditorView.h
MapEditorView_Log.cpp
stdafx.cpp
stdafx.h
TabWindow.cpp
TabWindow.h
Doing\Doing.h
Doing\DoingManager.cpp
Doing\DoingManager.h
Doing\NaviFieldPainting.cpp
Doing\NaviFieldPainting.h
Doing\NaviMeshBuilding.cpp
Doing\NaviMeshBuilding.h
Doing\ObjectCopying.cpp
Doing\ObjectCopying.h
Doing\ObjectCreating.cpp
Doing\ObjectCreating.h
Doing\ObjectDeleting.cpp
Doing\ObjectDeleting.h
Doing\ObjectSelecting.cpp
Doing\ObjectSelecting.h
Doing\ObjectTransforming.cpp
Doing\ObjectTransforming.h
Doing\TerrainBuilding.cpp
Doing\TerrainBuilding.h
Doing\TerrainDetailing.cpp
Doing\TerrainDetailing.h
Doing\TerrainPainting.cpp
Doing\TerrainPainting.h
NaviMeshBuildDialog.cpp
NaviMeshBuildDialog.h
NaviMeshDialog.cpp
NaviMeshDialog.h
NaviMeshEditor.cpp
NaviMeshEditor.h
NaviFieldBuildDialog.cpp
NaviFieldBuildDialog.h
NaviFieldDialog.cpp
NaviFieldDialog.h
NaviFieldEditor.cpp
NaviFieldEditor.h
NaviFieldInfoDialog.cpp
NaviFieldInfoDialog.h
NaviFieldPaintDialog.cpp
NaviFieldPaintDialog.h
AreaDialog.cpp
AreaDialog.h
AreaEditor.cpp
AreaEditor.h
AreaEtcDialog.cpp
AreaEtcDialog.h
AreaFogDialog.cpp
AreaFogDialog.h
AreaLightDialog.cpp
AreaLightDialog.h
AreaTransformDialog.cpp
AreaTransformDialog.h
LightDialog.cpp
LightDialog.h
LightEditor.cpp
LightEditor.h
LightInfoDialog.cpp
LightInfoDialog.h
LightPropertyDialog.cpp
LightPropertyDialog.h
LightTransformDialog.cpp
LightTransformDialog.h
Hero.cpp
Hero.h
SoundDialog.cpp
SoundDialog.h
SoundEditor.cpp
SoundEditor.h
SoundInfoDialog.cpp
SoundInfoDialog.h
SoundPropertyDialog.cpp
SoundPropertyDialog.h
SoundTransformDialog.cpp
SoundTransformDialog.h
LogDialog.cpp
LogDialog.h
StringTable.cpp
StringTable.h
SettingControlDialog.cpp
SettingControlDialog.h
SettingDialog.cpp
SettingDialog.h
SettingViewDialog.cpp
SettingViewDialog.h
EnvCameraDialog.cpp
EnvCameraDialog.h
EnvDialog.cpp
EnvDialog.h
EnvDirLightDialog.cpp
EnvDirLightDialog.h
EnvEditor.cpp
EnvEditor.h
EnvLevelDistanceDialog.cpp
EnvLevelDistanceDialog.h
EnvSkyDialog.cpp
EnvSkyDialog.h
res\MapEditor.ico
res\MapEditor.manifest
MapEditor.rc
res\MapEditor.rc2
Resource.h
res\Toolbar.bmp
Engine\ActorManagerForPartition.cpp
Engine\ActorManagerForPartition.h
Engine\ActorManagerForPartition.inl
Engine\AreaGroup.cpp
Engine\AreaGroup.h
Engine\AreaSceneNode.cpp
Engine\AreaSceneNode.h
Engine\DynamicSceneNode.cpp
Engine\DynamicSceneNode.h
Engine\GatheringSceneNode.cpp
Engine\GatheringSceneNode.h
Engine\LightSceneNode.cpp
Engine\LightSceneNode.h
Engine\MaterialData.h
Engine\ModelInstance.cpp
Engine\ModelInstance.h
Engine\MonsterSceneNode.cpp
Engine\MonsterSceneNode.h
Engine\NifAnimationInfo.cpp
Engine\NifAnimationInfo.h
Engine\NpcSceneNode.cpp
Engine\NpcSceneNode.h
PatternSceneNode.cpp
PatternSceneNode.h
Engine\PlayerSceneNode.cpp
Engine\PlayerSceneNode.h
Engine\PortalSceneNode.cpp
Engine\PortalSceneNode.h
Engine\SceneManager.cpp
Engine\SceneManager.h
Engine\SceneManager_Load.cpp
Engine\SceneNode.cpp
Engine\SceneNode.h
Engine\SceneTree.cpp
Engine\SceneTree.h
Engine\SoundSceneNode.cpp
Engine\SoundSceneNode.h
Engine\StaticSceneNode.cpp
Engine\StaticSceneNode.h
Engine\VisibleArray.h
Engine\VisibleArraySorter.cpp
Engine\VisibleArraySorter.h
Engine\KFMTool.cpp
Engine\KFMTool.h
Engine\ResourceManager.cpp
Engine\ResourceManager.h
Engine\TexturePalette.cpp
Engine\TexturePalette.h
Engine\Object.cpp
Engine\Object.h
Engine\ObjectManager.cpp
Engine\ObjectManager.h
Engine\Renderer.cpp
Engine\Renderer.h
Engine\RenderSystem.cpp
Engine\RenderSystem.h
Engine\Shader.cpp
Engine\Shader.h
Engine\Camera.cpp
Engine\Camera.h
Engine\CameraManager.cpp
Engine\CameraManager.h
Engine\FreeCamera.cpp
Engine\FreeCamera.h
Engine\LookAtCamera.cpp
Engine\LookAtCamera.h
Engine\Application.cpp
Engine\Application.h
Engine\AppTimer.cpp
Engine\AppTimer.h
Engine\AppWindow.cpp
Engine\AppWindow.h
Engine\EngineFile.cpp
Engine\EngineFile.h
Engine\FilePackSystem.cpp
Engine\FilePackSystem.h
Engine\ImageReader.cpp
Engine\ImageReader.h
Engine\Stream.h
Engine\WorldManager.cpp
Engine\WorldManager.h
HeightMap.cpp
HeightMap.h
Engine\Terrain.cpp
Engine\Terrain.h
Engine\Terrain_Build.cpp
Engine\Terrain_Detail.cpp
Engine\Terrain_Load.cpp
Engine\Terrain_Paint.cpp
Engine\Terrain_Save.cpp
Engine\TerrainNode.cpp
Engine\TerrainNode.h
Engine\TerrainNode_Build.cpp
Engine\TerrainNode_Cull.cpp
Engine\TerrainNode_Detail.cpp
Engine\TerrainNode_Load.cpp
Engine\TerrainNode_Paint.cpp
Engine\TerrainNode_Save.cpp
Engine\InputSystem.cpp
Engine\InputSystem.h
Engine\KeyAgent.cpp
Engine\KeyAgent.h
Engine\KeyCode.h
Engine\MouseAgent.cpp
Engine\MouseAgent.h
Engine\Box.cpp
Engine\Box.h
Engine\Ray.cpp
Engine\Ray.h
Engine\Sphere.cpp
Engine\Sphere.h
Engine\NaviMesh.cpp
Engine\NaviMesh.h
Engine\NaviMesh_Build.cpp
Engine\NaviMesh_Load.cpp
Engine\NaviMesh_Save.cpp
Engine\NaviMeshNode.cpp
Engine\NaviMeshNode.h
Engine\NaviMeshNode_Build.cpp
Engine\NaviMeshNode_Cull.cpp
Engine\NaviMeshNode_Load.cpp
Engine\NaviMeshNode_Save.cpp
Engine\NaviField.cpp
Engine\NaviField.h
Engine\NaviField_Load.cpp
Engine\NaviField_Paint.cpp
Engine\NaviField_Save.cpp
Engine\NaviFieldNode.cpp
Engine\NaviFieldNode.h
Engine\NaviFieldNode_Cull.cpp
Engine\NaviFieldNode_Paint.cpp
Engine\SoundSystem.cpp
Engine\SoundSystem.h
Engine\UIImage.cpp
Engine\UIImage.h
Engine\ShadowGeometry.cpp
Engine\ShadowGeometry.h
Engine\TrailGeometry.cpp
Engine\TrailGeometry.h
Engine\PathFinder.cpp
Engine\PathFinder.h
..\Util\Console.cpp
..\Util\Console.h
..\Util\File.cpp
..\Util\File.h
..\Util\FileLoader.cpp
..\Util\FileLoader.h
..\Util\FilePack.cpp
..\Util\FilePack.h
..\Util\FileSaver.cpp
..\Util\FileSaver.h
..\Util\FileSystem.cpp
..\Util\FileSystem.h
..\Util\MemFile.cpp
..\Util\MemFile.h
..\Util\TargaImage.cpp
..\Util\TargaImage.h
..\Util\Tokenizer.h
..\Util\STL\Algorithm.h
..\Util\STL\Array.h
..\Util\STL\Array.inl
..\Util\STL\BasicString.h
..\Util\STL\BasicString.inl
..\Util\STL\Functor.h
..\Util\STL\Hasher.h
..\Util\STL\HashMap.h
..\Util\STL\HashMap.inl
..\Util\STL\HashSet.h
..\Util\STL\HashSet.inl
..\Util\STL\List.h
..\Util\STL\List.inl
..\Util\STL\Map.h
..\Util\STL\Map.inl
..\Util\STL\PointerHashMap.h
..\Util\STL\PointerHashMap.inl
..\Util\STL\PointerList.h
..\Util\STL\PointerList.inl
..\Util\STL\PriorityQueue.h
..\Util\STL\Set.h
..\Util\STL\Set.inl
11111111111111111111111111111111111
Debug|Win32
MapEditor
LIB
../cworking
Debug
D:\IRIS\Main_Dev\ZipArchive
D:\IRIS\Main_Dev\Util\STL
D:\IRIS\Main_Dev\Util
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kernel32.lib
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MapEditor
EXE
../cworking
Release
D:\IRIS\Main_Dev\ZipArchive
D:\IRIS\Main_Dev\Util
D:\IRIS\Main_Dev\Util\STL
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gdi32.lib
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odbc32.lib
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/DEBUG
/DEBUG /INCREMENTAL:NO /DEBUG /MACHINE:X86 Winmm.lib Version.lib ZipArchive_rm.lib dxguid.lib dinput8.lib NiAnimation.lib NIFloodgate.lib NiMain.lib NiSystem.lib NiDX9Renderer.lib NiMesh.lib NiCollision.lib NiMilesAudio.lib NiParticle.lib NiFont.lib mss32.lib
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$(HostApp)
$(Parameters)
dll
#81004
fdel.exe
"$(Path)$(Name).obj" $(FileName)
c;cpp;cxx;c++;cc
$(Target)
fdel.exe
"$(Path)$(Name).res" $(FileName)
rc
$(Target)
fdel.exe
"$(Path)$(Name).obj" -silent
*.*
$(Target)
fdel.exe
"$(Target)"
*.*
"C Compiler""C++ Compiler""Resource Compiler"
Complete Compile $(FileName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81005
Complete Compile $(FileName): $(Error) error(s), $(Warning) warning(s)#81006
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
Complete Build $(TargetName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81007
Complete Build $(TargetName): $(Error) error(s), $(Warning) warning(s)#81008
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
Complete Make $(TargetName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81009
Complete Make $(TargetName): $(Error) error(s), $(Warning) warning(s)#81010
"Make"
"Run""Run DLL"
"Make"
"Run""Run DLL"
#81011
#81012
"Make"
"Debugger"
"Make"
"Debugger"
#81013
#81014
"Clean Objects""Clean Resource"
"Clean Io"
"Clean Target"
"Clean Objects""Clean Resource""Clean Io"
"Clean Io"
"Clean Target"
Complete Clean $(TargetName)#81015
Clean $(TargetName) error#81016
MapEditor
EXE
../cworking
FastDebug
D:\IRIS\Main_Dev\ZipArchive
D:\IRIS\Main_Dev\Util
D:\IRIS\Main_Dev\Util\STL
"$(EGB_PATH)\sdk\Win32\Include"
*\Microsoft SDK\Include
*\VC\Include
*\VC\atlmfc\Include
*\VC\PlatformSDK\Include
*\VC7\Include
*\VC7\PlatformSDK\Include
*\Vc7\atlmfc\include
*\v6.0A\Include
..\Lib
"$(EGB_PATH)\SDK\Win32\Lib\VC80\ShippingLib"
*\Microsoft SDK\Lib
*\VC\Lib
*\VC\atlmfc\Lib
*\VC\PlatformSDK\Lib
*\VC7\Lib
*\VC7\PlatformSDK\Lib
*\Vc7\atlmfc\lib
*\v6.0A\Lib
*\Microsoft SDK\Bin
*\VC\Bin
*\VC\PlatformSDK\Bin
*\VC7\Bin
*\VC7\PlatformSDK\Bin
*\v6.0A\bin
*\Debugging Tools for Windows (x86)
C:\Program Files\Microsoft Visual Studio 9.0
D:\Program Files\Microsoft Visual Studio 9.0
E:\Program Files\Microsoft Visual Studio 9.0
F:\Program Files\Microsoft Visual Studio 9.0
G:\Program Files\Microsoft Visual Studio 9.0
C:\Program Files\Microsoft SDKs\Windows\v6.0A
D:\Program Files\Microsoft SDKs\Windows\v6.0A
E:\Program Files\Microsoft SDKs\Windows\v6.0A
F:\Program Files\Microsoft SDKs\Windows\v6.0A
G:\Program Files\Microsoft SDKs\Windows\v6.0A
C:\Program Files\Microsoft SDKs\Windows\v6.0
D:\Program Files\Microsoft SDKs\Windows\v6.0
E:\Program Files\Microsoft SDKs\Windows\v6.0
F:\Program Files\Microsoft SDKs\Windows\v6.0
G:\Program Files\Microsoft SDKs\Windows\v6.0
C:\Program Files\Microsoft Visual Studio 8
D:\Program Files\Microsoft Visual Studio 8
E:\Program Files\Microsoft Visual Studio 8
F:\Program Files\Microsoft Visual Studio 8
G:\Program Files\Microsoft Visual Studio 8
C:\Program Files\Microsoft Visual Studio .NET 2003
D:\Program Files\Microsoft Visual Studio .NET 2003
E:\Program Files\Microsoft Visual Studio .NET 2003
F:\Program Files\Microsoft Visual Studio .NET 2003
G:\Program Files\Microsoft Visual Studio .NET 2003
C:\Program Files\Debugging Tools for Windows (x86)
D:\Program Files\Debugging Tools for Windows (x86)
E:\Program Files\Debugging Tools for Windows (x86)
F:\Program Files\Debugging Tools for Windows (x86)
G:\Program Files\Debugging Tools for Windows (x86)
\SOFTWARE\Microsoft\VisualStudio\9.0\Setup\VS|ProductDir
\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{CB531F9D-A8AC-3E26-8B8E-DC50A9B1627B}|InstallLocation
\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v6.0A|InstallationFolder
\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v6.0|InstallationFolder
\SOFTWARE\Microsoft\VisualStudio\8.0\Setup\VS|ProductDir
\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{80610804-8B7A-4753-80AA-ECB5510944C7}|InstallLocation
\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{F05F0804-8517-4564-81F8-6732D0281B57}|InstallLocation
\SOFTWARE\Microsoft\VisualStudio\7.1\Setup\VS|ProductDir
\SOFTWARE\Microsoft\Win32SDK\Directories|Install Dir
\SOFTWARE\Microsoft\MicrosoftSDK\InstalledSDKs\D2FF9F89-8AA2-4373-8A31-C838BF4DBBE1|Install Dir
/EHsc /W3 /Zi /Od /D "DEBUG"
/EHsc /D "_AFXDLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "STRICT" /D "NISHIPPING" /D "MAP_EDITOR" /D "_DEVSYS" /D "_FASTDEBUG" /Od /FD /MD /W4 /Zi
/EHsc /W3 /O2
/EHsc /D "_AFXDLL" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "STRICT" /D "NISHIPPING" /D "MAP_EDITOR" /D "_DEVSYS" /D "_FASTDEBUG" /Od /FD /MD /W4 /Zi
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
/DEBUG
/DEBUG /INCREMENTAL:NO /DEBUG /MACHINE:X86 Winmm.lib Version.lib ZipArchive_rm.lib dxguid.lib dinput8.lib NiAnimation.lib NIFloodgate.lib NiMain.lib NiSystem.lib NiDX9Renderer.lib NiMesh.lib NiCollision.lib NiMilesAudio.lib NiParticle.lib NiFont.lib mss32.lib
/INCREMENTAL:NO /DEBUG /MACHINE:X86 Winmm.lib Version.lib ZipArchive_rm.lib dxguid.lib dinput8.lib NiAnimation.lib NIFloodgate.lib NiMain.lib NiSystem.lib NiDX9Renderer.lib NiMesh.lib NiCollision.lib NiMilesAudio.lib NiParticle.lib NiFont.lib mss32.lib
$(CFRoot)\Build.log
lib;a
o;obj
res
cl.exe
/nologo -I$(IncPaths) $(CompilerOptions) /c "$(FileName)" /Fo"$(Path)$(Name).obj"
c
$(PATH)$(NAME).obj
obj
$$(IDE)
Compiling $(FILENAME)...#81001
cl.exe
/nologo -I$(IncPaths) $(CompilerOptions) /c "$(FileName)" /Fo"$(Path)$(Name).obj"
cpp;cxx;c++;cc
$(PATH)$(NAME).obj
obj
$$(IDE)
Compiling $(FILENAME)...#81001
link.exe
/nologo $(LinkerOptions) /LIBPATH:$(LibPaths) /OUT:"$(Target)" $(Libs) $(ProjectFiles)
o;obj;a;lib;res
$(Target)
cui
$$(IDE)
Linking...#81002
link.exe
/nologo $(LinkerOptions) /subsystem:windows /LIBPATH:$(LibPaths) /OUT:"$(Target)" $(Libs) $(ProjectFiles)
o;obj;a;lib;res
$(Target)
gui
$$(IDE)
Linking...#81002
link.exe
/nologo $(LinkerOptions) /DLL /LIBPATH:$(LibPaths) /OUT:"$(Target)" $(Libs) $(ProjectFiles) /DEF:$(DefFile)
o;obj;a;lib;res
$(Target)
dll
$$(IDE)
Linking...#81002
link.exe
/LIB /nologo $(LinkerOptions) /LIBPATH:$(LibPaths) /OUT:"$(Target)" $(Libs) $(ProjectFiles)
o;obj
$(Target)
lib
$$(IDE)
Linking...#81002
rc.exe
-I$(IncPaths) -Fo"$(PATH)$(NAME).res" "$(FileName)"
rc
$(PATH)$(NAME).res
res
$$(IDE)
Compiling $(FILENAME)...#81001
cdb.exe
cdebug.dll
exe;dll
#81003
$(Target)
$(Parameters)
exe
#81004
$(HostApp)
$(Parameters)
dll
#81004
fdel.exe
"$(Path)$(Name).obj" $(FileName)
c;cpp;cxx;c++;cc
$(Target)
fdel.exe
"$(Path)$(Name).res" $(FileName)
rc
$(Target)
fdel.exe
"$(Path)$(Name).obj" -silent
*.*
$(Target)
fdel.exe
"$(Target)"
*.*
"C Compiler""C++ Compiler""Resource Compiler"
Complete Compile $(FileName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81005
Complete Compile $(FileName): $(Error) error(s), $(Warning) warning(s)#81006
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
Complete Build $(TargetName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81007
Complete Build $(TargetName): $(Error) error(s), $(Warning) warning(s)#81008
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
"C Compiler""C++ Compiler""Resource Compiler"
"Linker(CUI)""Linker(GUI)""Linker for DLL""Linker for Lib"
Complete Make $(TargetName): $(Error) error(s), $(Warning) warning(s)\nGenerated $(Target)#81009
Complete Make $(TargetName): $(Error) error(s), $(Warning) warning(s)#81010
"Make"
"Run""Run DLL"
"Make"
"Run""Run DLL"
#81011
#81012
"Make"
"Debugger"
"Make"
"Debugger"
#81013
#81014
"Clean Objects""Clean Resource"
"Clean Io"
"Clean Target"
"Clean Objects""Clean Resource""Clean Io"
"Clean Io"
"Clean Target"
Complete Clean $(TargetName)#81015
Clean $(TargetName) error#81016