#pragma once // cMonDramaDlg ´ëÈ­ »óÀÚÀÔ´Ï´Ù. class cMonDramaDlg : public CDialog { DECLARE_DYNAMIC(cMonDramaDlg) public: cMonDramaDlg(CWnd* pParent = NULL); // Ç¥ÁØ »ý¼ºÀÚÀÔ´Ï´Ù. virtual ~cMonDramaDlg(); void OpenData( unsigned long monsterIdx ); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV Áö¿øÀÔ´Ï´Ù. protected: afx_msg void OnBnClickedDramaReplay(); afx_msg void OnCbnSelchangeCombo(); DECLARE_MESSAGE_MAP() protected: CComboBox mDramaCombo; };