#include "stdafx.h" #include "EditWindow.h" #include "Resource.h" #include "CameraDialog.h" #include "MapDialog.h" #include "NpcDialog.h" #include "MonsterDialog.h" #include "PortalDialog.h" #include "GatheringDialog.h" #include "PatternDialog.h" #include "DoorDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(cEditWindow, CFormView) BEGIN_MESSAGE_MAP(cEditWindow, CFormView) //{{AFX_MSG_MAP(cEditWindow) ON_WM_CREATE() ON_WM_SIZE() //}}AFX_MSG_MAP END_MESSAGE_MAP() cEditWindow::cEditWindow() : CFormView( IDD_FORMVIEW_EDIT ) { mCameraDialog = 0; mMapDialog = 0; mNpcDialog = 0; mMonsterDialog = 0; mPortalDialog = 0; mGatheringDialog = 0; mPatternDialog = 0; mDoorDialog = 0; } cEditWindow::~cEditWindow() { } BOOL cEditWindow::PreCreateWindow(CREATESTRUCT& cs) { return CFormView::PreCreateWindow(cs); } void cEditWindow::OnInitialUpdate() { CFormView::OnInitialUpdate(); } void cEditWindow::OnDraw(CDC* /*dc*/) { } #ifdef _DEBUG void cEditWindow::AssertValid() const { CFormView::AssertValid(); } void cEditWindow::Dump(CDumpContext& dc) const { CFormView::Dump(dc); } #endif //_DEBUG int cEditWindow::OnCreate(LPCREATESTRUCT cs) { if( CFormView::OnCreate(cs) == -1 ) return -1; /// 滴风付府 扩档快甫 积己 mRollupWnd.Create( WS_VISIBLE | WS_CHILD, CRect(4, 4, 220, 600), this, 1 ); mRollupWnd.ShowWindow(1); /// Camera mCameraDialog = new cCameraDialog; mCameraDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_CAMERA), &mRollupWnd ); mRollupWnd.InsertPage( "Camera", mCameraDialog ); /// Map mMapDialog = new cMapDialog; mMapDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_MAP), &mRollupWnd ); mRollupWnd.InsertPage( "Map", mMapDialog ); /// Npc mNpcDialog = new cNpcDialog; mNpcDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_NPC), &mRollupWnd ); mRollupWnd.InsertPage( "Npc", mNpcDialog ); /// Monster mMonsterDialog = new cMonsterDialog; mMonsterDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_MONSTER), &mRollupWnd ); mRollupWnd.InsertPage( "Monster", mMonsterDialog ); /// Portal mPortalDialog = new cPortalDialog; mPortalDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_PORTAL), &mRollupWnd ); mRollupWnd.InsertPage( "Portal", mPortalDialog ); /// Gathering mGatheringDialog = new cGatheringDialog; mGatheringDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_GATHERING), &mRollupWnd ); mRollupWnd.InsertPage( "Gathering", mGatheringDialog ); /// Pattern mPatternDialog = new cPatternDialog; mPatternDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_PATTERN), &mRollupWnd ); mRollupWnd.InsertPage( "Pattern", mPatternDialog ); mDoorDialog = new cDoorDialog; mDoorDialog->Create( MAKEINTRESOURCE(IDD_DIALOG_DOOR), &mRollupWnd ); mRollupWnd.InsertPage( "Door", mDoorDialog ); /// mRollupWnd.ExpandPage( 0 ); mRollupWnd.ExpandPage( 1 ); return 0; } void cEditWindow::OnSize( UINT type, int cx, int cy ) { CFormView::OnSize( type, cx, cy ); mRollupWnd.Resize( type, cx, cy ); }