---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --ÆøÁÖ Header { type 1 effect 1 0.0 0.0 0.0 0.5 "eff_em_2013_07.nif" effect 2 180.0 0.0 0.0 0.5 "eff_em_2013_07.nif" } Apply { action 0 0 2 1 1 lhand 0.0 0.0 0.0 action 0 0 2 1 1 rhand 0.0 0.0 0.0 action 0 0 2 1 1 lhand -150.0 0.0 0.0 action 0 0 2 1 1 rhand 150.0 0.0 0.0 action 0 0 1 1 1 body -40.0 -60.0 -50.0 action 0 0 1 1 1 body 40.0 60.0 50.0 action 0 0 1 1 1 body -40.0 -40.0 -30.0 action 0 0 1 1 1 body 40.0 40.0 30.0 action 0 0 1 1 1 head 30.0 0.0 -50.0 }