---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --ÆÄÀÌÅÍ: °í¼Ó º£±âI Header { type 0 effect 0 0.0 0.0 270.0 1.0 "eff_1205_01.nif" effect 1 0.0 0.0 90.0 1.0 "eff_1205_01.nif" sound 21 5516 sound 22 6504 trailtex 31 "trail_01.tga" } Activity { animation 405 trail 567 133 31 rweapon rhand 100.0 2.0 trail 300 133 31 lweapon lhand 100.0 2.0 action 250 0 0 0 1 foot 150.0 -80.0 80.0 action 550 0 1 0 1 foot -150.0 -80.0 75.0 soundplay 150 21 0 soundplay 320 21 0 soundplay 100 22 0 soundplay 270 22 0 active 333 } Apply { damage 0 40 damage 267 60 }