--°ø°Ý2: ÃÑ Header { type 0 effect 0 0.0 0.0 0.0 1.0 "Eff_Act_01.nif" sound 21 4010 } Activity { animation 45 action 300 0 0 0 0 rweapon 0.0 0.0 0.0 soundplay 320 21 0 active 600 } Apply { damage 10 100 }