Header { type 0 sound 21 25002 sound 22 4502 sound 23 30037 sound 24 35003 } Activity { animation 5 soundplay 0 23 0 soundplay 200 21 0 active 300 soundplay 500 21 0 } Apply { damage 0 50 damage 330 50 soundplay 0 24 0 soundplay 330 24 0 }