Header { type 0 sound 21 25001 sound 22 25002 sound 23 30040 sound 24 4504 } Activity { animation 5 soundplay 0 23 0 soundplay 100 21 0 soundplay 600 21 0 soundplay 730 22 0 active 730 } Apply { damage 0 100 soundplay 0 24 0 }