Header { type 0 sound 21 30040 sound 22 25001 sound 23 25003 sound 24 4503 } Activity { animation 6 soundplay 0 21 0 soundplay 200 22 0 soundplay 250 23 0 soundplay 400 22 0 active 430 soundplay 450 23 0 } Apply { damage 0 50 damage 300 50 soundplay 0 24 0 soundplay 300 24 0 }