Header { type 0 sound 21 25003 sound 22 25002 sound 23 30041 sound 24 6506 } Activity { animation 5 soundplay 200 23 0 soundplay 400 22 0 active 400 soundplay 900 22 0 soundplay 900 21 0 } Apply { damage 0 50 damage 500 50 soundplay 0 24 0 soundplay 500 24 0 }