---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --Å« ´« »ç¸·¹ì --½ºÅ³1 Header { type 0 effect 0 0.0 -23.0 0.0 0.8 "eff_10016_02.nif" effect 1 0.0 23.0 0.0 0.8 "eff_10016_02.nif" sound 21 8233 sound 22 6502 sound 23 6506 } Activity { animation 5 action 400 0 0 0 1 foot 20.0 -20.0 130.0 action 900 0 1 0 1 foot 20.0 -20.0 130.0 soundplay 400 22 0 soundplay 900 22 0 soundplay 400 21 0 soundplay 900 23 0 active 400 } Apply { damage 0 100 }