---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --´«ÅÐ °õ --½ºÅ³3 Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_dam_13.nif" sound 21 4502 } Activity { animation 6 soundplay 300 21 0 soundplay 450 21 0 soundplay 650 21 0 soundplay 850 21 0 active 300 } Apply { action 0 0 0 0 1 foot 0.0 -170.0 100.0 action 150 0 0 0 1 foot 0.0 -170.0 100.0 action 350 0 0 0 1 foot 0.0 -170.0 100.0 action 550 0 0 0 1 foot 0.0 -170.0 100.0 damage 0 15 damage 150 15 damage 350 15 damage 550 15 }