Header { type 0 sound 21 25001 sound 22 30042 sound 23 4501 } Activity { animation 5 soundplay 0 22 0 soundplay 0 21 0 soundplay 200 21 0 active 200 } Apply { damage 0 50 damage 250 50 soundplay 0 23 0 soundplay 250 23 0 }