Header { type 0 sound 21 25002 sound 22 30043 sound 23 4501 } Activity { animation 5 soundplay 0 22 0 soundplay 200 21 0 active 250 soundplay 350 21 0 } Apply { damage 0 50 damage 130 50 soundplay 0 23 0 soundplay 130 23 0 }