Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_em_02002_2.nif" sound 21 25026 sound 22 25063 sound 23 25021 sound 24 25014 sound 25 35004 } Activity { animation 7 soundplay 0 21 0 soundplay 0 24 0 soundplay 450 23 0 soundplay 530 22 0 action 550 0 0 0 1 foot 0.0 -200.0 0.0 active 600 } Apply { soundplay 0 25 0 damage 0 100 }