Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_10217_01.nif" effect 1 0.0 0.0 0.0 1.0 "eff_1004_02.nif" effect 2 0.0 0.0 0.0 3.0 "eff_1004_03.nif" sound 21 25021 sound 22 25001 sound 23 30094 sound 24 25014 sound 25 35001 } Activity { animation 6 action 0 0 0 0 1 lhand 0.0 0.0 0.0 soundplay 0 24 0 soundplay 100 22 0 action 300 0 1 0 1 foot 0.0 -400.0 150.0 soundplay 300 21 0 active 360 soundplay 450 23 0 } Apply { action 0 0 2 0 1 body 0.0 0.0 0.0 soundplay 0 25 0 damage 0 100 }