Header { type 0 effect 0 0.0 0.0 0.0 1.3 "Eff_Dam_01.nif" effect 11 0.0 0.0 0.0 1.0 "Eff_Dam_Weapon1.nif" sound 21 25065 effect 31 0.0 0.0 0.0 1.0 "Eff_Dam_Weapon3.nif" effect 41 0.0 0.0 0.0 1.0 "Eff_Dam_Weapon4.nif" effect 51 0.0 0.0 0.0 1.0 "Eff_Dam_Weapon5.nif" } Apply { actionEx 0 0 0 0 0 0 body 0.0 0.0 0.0 actionEx 4 0 0 41 0 0 body 0.0 0.0 0.0 actionEx 2 0 0 11 0 0 body 0.0 0.0 0.0 actionEx 5 0 0 51 0 0 body 0.0 0.0 0.0 actionEx 1 0 0 11 0 0 body 0.0 0.0 0.0 actionEx 6 0 0 0 0 0 body 0.0 0.0 0.0 actionEx 3 0 0 31 0 0 body 0.0 0.0 0.0 soundplay 0 21 0 }