Header { type 0 effect 0 0.0 0.0 0.0 2.0 "eff_1073_01.nif" effect 1 0.0 0.0 0.0 1.5 "eff_m_03011_01.nif" sound 21 30100 sound 22 25029 sound 23 25030 sound 24 25021 sound 25 25014 sound 26 25063 sound 27 35004 } Activity { animation 9 soundplay 300 21 0 soundplay 500 25 0 action 700 0 0 0 1 rhand 0.0 0.0 0.0 action 860 0 0 0 1 rhand 0.0 0.0 0.0 action 1050 0 0 0 1 rhand 0.0 0.0 0.0 action 1250 0 0 0 1 rhand 0.0 0.0 0.0 action 1400 0 0 0 1 rhand 0.0 0.0 0.0 action 1530 0 0 0 1 rhand 0.0 0.0 0.0 action 1700 0 1 0 1 foot 0.0 -250.0 0.0 soundplay 1750 24 0 soundplay 1800 23 0 soundplay 1900 26 0 soundplay 1900 22 0 active 2000 } Apply { soundplay 0 27 0 damage 0 100 }