Header { type 0 effect 0 0.0 0.0 0.0 0.9 "eff_em_2014_01.nif" effect 1 0.0 0.0 0.0 2.0 "eff_1004_01.nif" effect 2 0.0 0.0 0.0 2.0 "eff_10226_01.nif" sound 21 25021 sound 22 30102 sound 23 25014 sound 24 5511 sound 25 35004 } Activity { animation 7 action 0 0 2 0 1 foot 0.0 0.0 180.0 action 0 0 0 0 1 foot 50.0 0.0 0.0 soundplay 500 23 0 soundplay 1500 21 0 action 1600 0 1 0 1 foot 0.0 0.0 0.0 soundplay 1600 22 0 active 1600 } Apply { soundplay 0 25 0 damage 0 100 }