Header { type 0 effect 0 0.0 0.0 0.0 0.5 "eff_em_2014_02.nif" effect 1 0.0 0.0 0.0 0.8 "eff_em_2014_02.nif" effect 2 0.0 0.0 0.0 1.0 "eff_em_2014_02.nif" effect 3 0.0 0.0 0.0 1.5 "eff_1052_01.nif" sound 21 25001 sound 22 30102 sound 23 25063 sound 24 25014 sound 25 35004 } Activity { animation 9 soundplay 0 22 0 soundplay 0 24 0 soundplay 750 21 0 action 800 0 0 0 1 foot -80.0 -400.0 0.0 action 800 0 3 0 1 foot 0.0 -200.0 0.0 action 900 0 1 0 1 foot -50.0 -600.0 0.0 soundplay 900 23 0 active 900 action 1000 0 2 0 1 foot -50.0 -900.0 0.0 } Apply { soundplay 0 25 0 damage 0 100 }