---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --´ë½Å°ü »þ¶óÅ© --¸ðµå½ºÅ³2 Header { type 0 effect 0 0.0 0.0 0.0 3.0 "eff_1001_02.nif" effect 1 0.0 0.0 0.0 2.0 "eff_10001_01.nif" sound 21 5511 sound 22 5503 sound 23 5509 sound 24 5512 } Activity { animation 31 action 600 0 0 0 1 body 0.0 0.0 0.0 soundplay 200 21 0 soundplay 0 22 0 soundplay 0 23 0 active 860 } Apply { }