//±â°¡½º Header { effect 1 0 0 0 2 "eff_pc_pvp_1.nif" effect 2 0 0 0 0.5 "eff_em_02002_9.nif" sound 3 10214 // death µµ¾îÀ妽º } Mode 0 { immune 0 modeimage "mode_image201_1.tga" 0 480 0 modechange 9 1 600000 0 0 modechange 1 3 90 0 0 } Mode 1 { immune 0 modechange 9 1 600000 0 0 modechange 2 3 75 0 0 useskill 11 0 100 0 0 0 0 } Mode 2 { immune 0 modechange 9 1 600000 0 0 modechange 3 3 50 0 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 } Mode 3 { immune 0 modeimage "mode_image202.tga" 0 300 0 modeskill modechange 9 1 600000 0 0 modechange 5 3 40 0 0 modechange 4 5 14 0 0 useskill 14 0 100 0 0 0 0 } Mode 4 { immune 0 modechange 9 1 600000 0 0 modechange 5 3 40 0 0 modechange 3 2 300000 0 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 } Mode 5 { immune 0 modeimage "mode_image202.tga" 0 360 0 genmonster 6011 1 500 1500 0 0 0 modechange 9 1 600000 0 0 modechange 8 3 10 0 0 modechange 6 2 25000 0 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 } Mode 6 { immune 0 modeimage "mode_image202.tga" 0 300 0 modeskill modechange 9 1 600000 0 0 modechange 8 3 10 0 0 modechange 7 5 14 0 0 useskill 14 0 100 0 0 0 0 } Mode 7 { immune 0 genmonster 6011 1 500 1500 0 0 0 modechange 9 1 600000 0 0 modechange 8 3 10 0 0 modechange 6 2 30000 0 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 } Mode 8 { immune 0 modechange 9 1 600000 0 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 useskill 14 0 100 0 0 0 0 } Mode 9 { applyaura 45110 0 10 0 immune 0 modeimage "mode_image10002.tga" 0 180 0 useskill 11 0 100 0 0 0 0 useskill 12 0 100 0 0 0 0 useskill 13 0 100 0 0 0 0 useskill 14 0 100 0 0 0 0 }