---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --´«º¸¶óÀÇ ¸Á·É »çÄï --¸ðµå½ºÅ³2 Header { type 0 effect 0 0.0 0.0 0.0 3.0 "eff_m_1006_01.nif" sound 21 12411 } Activity { animation 10 action 680 0 0 0 0 foot -200.0 -300.0 70.0 action 680 0 0 0 0 foot -100.0 -250.0 150.0 action 680 0 0 0 0 foot 0.0 -350.0 200.0 action 680 0 0 0 0 foot -200.0 -330.0 270.0 action 680 0 0 0 0 foot -100.0 -280.0 330.0 soundplay 0 21 0 active 720 } Apply { damage 0 100 }