Header { type 0 sound 21 4502 sound 22 30004 sound 23 30003 sound 24 25003 } Activity { animation 5 soundplay 300 24 0 soundplay 350 22 0 active 350 soundplay 450 24 0 soundplay 500 22 0 soundplay 600 24 0 soundplay 650 23 0 } Apply { damage 0 30 damage 250 40 damage 450 30 }