---------------------------------------------------------------------------------------------- -- type - 0:skill, 1:influence(È¿°ú) -- effect - index | rotX | rotY | rotZ | scale | filename -- sound - index | filename -- animation - aniIndex -- active - time -- action - actTime | lifeTime | objectid | bLoop | bFollow | linkpos | varX | varY | varZ -- bLoop - 1:true, 0:false -- bFollow - 1:true, 0:false -- linkpos - 0:head, 1:body, 2:rhand, 3:lhand, 4:foot, 5:larm, 10:rweapon, 11:lweapon -- damage - time | percent -- bullet - createTime | bulletid | speed | objectid | linkpos | varX | varY | varZ | crashLinkPos -- crash - bulletid | objectid | linkpos | varX | varY | varZ ----------------------------------------------------------------------------------------------- --Äíº£¶ó ½Å°ü --½ºÅ³2 Header { type 0 effect 0 0.0 180.0 0.0 0.8 "eff_1210_01.nif" sound 21 6519 sound 22 4501 sound 23 6507 } Activity { animation 6 action 500 0 0 0 1 foot 0.0 -100.0 120.0 soundplay 450 21 0 soundplay 450 22 0 soundplay 450 23 0 active 630 } Apply { damage 0 100 }