Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_m_1024_02.nif" sound 21 5511 sound 22 6503 sound 23 6505 sound 24 30021 sound 25 25052 } Activity { animation 7 soundplay 0 24 0 soundplay 100 21 0 action 700 0 0 0 1 foot 0.0 0.0 0.0 soundplay 700 22 0 soundplay 700 25 0 soundplay 700 23 0 active 760 } Apply { damage 0 100 }