Header { type 0 sound 21 5512 sound 22 6501 sound 23 30026 sound 24 25001 sound 25 25002 sound 26 4506 } Activity { animation 6 soundplay 0 24 0 soundplay 150 23 0 soundplay 500 25 0 active 660 } Apply { damage 0 100 soundplay 0 26 0 }