Header { type 0 effect 0 0.0 0.0 0.0 1.0 "eff_m_1031_03.nif" sound 21 25003 sound 22 25002 sound 23 6503 sound 24 6526 sound 25 30028 sound 26 30029 } Activity { animation 7 action 0 0 0 0 1 foot 0.0 0.0 0.0 soundplay 0 26 0 soundplay 0 24 0 soundplay 750 22 0 soundplay 780 21 0 soundplay 800 25 0 active 800 soundplay 950 22 0 soundplay 980 21 0 soundplay 1000 25 0 soundplay 1250 22 0 soundplay 1280 21 0 soundplay 1300 25 0 } Apply { damage 0 30 damage 200 30 damage 500 40 }