Header { type 0 sound 21 30028 sound 22 30029 sound 23 25002 sound 24 25003 sound 25 6502 sound 26 4502 } Activity { animation 6 soundplay 250 24 0 soundplay 300 21 0 active 300 soundplay 550 24 0 soundplay 600 21 0 soundplay 950 24 0 soundplay 980 23 0 soundplay 1000 22 0 } Apply { damage 0 30 damage 300 30 damage 700 40 soundplay 0 25 0 soundplay 300 25 0 soundplay 700 26 0 }