Header { type 0 sound 21 30034 sound 22 25001 sound 23 25003 sound 24 25017 sound 25 6505 } Activity { animation 6 soundplay 200 21 0 soundplay 600 24 0 soundplay 600 22 0 active 600 soundplay 650 23 0 } Apply { damage 0 100 soundplay 0 25 0 }