Header { type 0 effect 0 0.0 0.0 0.0 0.7 "eff_m_1038_03.nif" effect 1 0.0 0.0 0.0 0.7 "eff_m_1038_04.nif" sound 21 25019 sound 22 25018 sound 23 30034 sound 24 25001 } Activity { animation 7 action 0 0 0 0 1 foot 0.0 0.0 50.0 soundplay 0 21 0 soundplay 0 23 0 soundplay 550 24 0 soundplay 600 22 0 action 700 0 1 0 1 foot 0.0 0.0 0.0 active 700 } Apply { damage 0 100 }