//¼®»ó°Ô¸® Header { effect 1 0 0 0 2 "eff_pc_pvp_1.nif" effect 2 0 0 0 0.5 "eff_em_02002_9.nif" sound 3 10214 deathmonster 10019 1 0 100 antirotation } Mode 0 { immune 0 immune 405 immune 406 immune 414 callmonster 13 0 5000 0 callmonster 14 0 15000 0 callmonster 15 0 25000 0 }