// ÄÉ³í Æ®·¦ ¸ðµå Header { effect 1 0 0 0 2 "eff_m_1002_01.nif" } // Mode 0 { applyaura 41028 0 10 1 applyaura 41029 0 10 0 modechange 1 2 4000 0 0 } Mode 1 { applyaura 41028 0 10 1 applyaura 41030 0 10 0 modechange 2 2 4000 0 0 } Mode 2 { applyaura 41028 0 10 1 applyaura 41031 0 10 0 modechange 3 2 4000 0 0 } Mode 3 { applyaura 41031 0 10 0 immune 0 }