// ¾ï¾ÐÀÇ ¼®»ó Header { effect 1 0 0 0 20 "eff_debuff_24.nif" antirotation } // Mode 0 { immune 0 immune 405 immune 406 immune 414 applyres 1 1 1 foot 0 0 0 applyaura 45686 0 500 1 }